iPhone 4 sells record-breaking 1.7 million units in three days, also blends

Posted by:
Date: Monday, June 28th, 2010, 08:58
Category: iPhone, News

Following 600,000 pre-orders and impressive lines, Apple today announced that the companyt had sold over 1.7 million iPhone 4 units. In other words, since releasing the iPhone 4 to customers on June 24 (and including the pre-orders that were delivered in the mail), the device was selling at a rate of nearly seven per second.

“This is the most successful product launch in Apple’s history,” Steve Jobs, Apple’s CEO, said in the press release. He also apologized to customers who have been turned away because Apple is having trouble meeting demand.

As of Monday morning, an iPhone 4 ordered from Apple’s U.S. Website won’t ship for three weeks. If you’re trying to find one, Apple retail stores are probably the best bet, as they should receive steady trickle for customers on a first-come, first-serve basis.

In other news, Techxilla is hosting a fairly impressive cache of iPhone 4 destruction videos, including the following snarky-but-clever video from the cool cats at Blendtec…



iPhone 4 “Death Grip” analyzed, iOS 4.0.1 update expected this week to resolve issue

Posted by:
Date: Monday, June 28th, 2010, 04:36
Category: iPhone, News

Following reports of reception issues observed by new iPhone 4 owners (tagged the “Death Grip” across the Internet), additional insight reveals that this may actually be a software issue that could be cleared up in the near future.

In terms of identifying the problem, clear observations of mobile signal strength and how they are affected by the placement of users’ hands are difficult to perform in part because there are multiple factors involved in receiving a mobile radio link, including outside interference and the conductivity or mass of different people’s hands.

Additionally, cellphones in general (and in particular the iPhone) have always only presented a very rough approximation of signal strength in the signal bar display, averaged over time. It appears that iOS 4, more so than previous iPhone software, presents a less accurate signal meter, showing less signal at times than an iPhone 3GS while still being able to achieve the same or better call quality.

Per AppleInsider, this has led some to jump to the conclusion that the reception problems noted by some iPhone 4 users are the sign of a hardware design flaw related to its stainless steel band antenna design. Apple’s chief executive Steve Jobs stoked a whiplash of blogger frenzy when he reportedly responded that users “were holding it the wrong way,” blocking the signal with their hands.

A variety of people have demonstrated identical problems with other phones, from the Android based Nexus One to the iPhone 3GS. However, the fact that problems observed in the iPhone 3GS are much more pronounced when the device is upgraded to iOS 4 indicate that there is also a software issue involved in the matter. iPhone 4 users can’t downgrade to earlier versions of the core software, making it impossible to compare its relative performance.

According to the article, several messages have arrived from Apple’s tech support forums confirmed that a iOS 4.0.1 software fix addressing the issue would ship early next week (as early as Monday).

The fix is expected to address a issue in iOS 4 related to radio frequency calibration of the baseband. Readers who saw the original forum discussions say that the issue is believed to occur when switching frequencies; because the lag is allegedly not calibrated correctly, it results in the device reporting “no service” rather than switching to the frequency with the best signal to noise ratio.

iOS 4 introduced some enhancements to how the baseband selects which frequencies to use, so it makes sense that the error may have crept into those changes. Additionally, this explains why iOS 4 has also caused similar problems for iPhone 3GS users.

The core software problem is likely augmented by hand placement, as Jobs noted in pointing out that holding the new phone (or any mobile device) in such a way that attenuates the signal should simply be avoided.

If you’ve seen the “Death Grip” issue on your end or have anything to add, let us know.

Mozilla releases Firefox 3.6.6 update

Posted by:
Date: Monday, June 28th, 2010, 04:54
Category: News, Software

elfirefox

Over the weekend, Mozilla.org released version 3.6.6 of its Firefox web browser. The new version, an 18.7 megabyte download, sports the following major change:

– Firefox 3.6.6 modifies the crash protection feature to increase the amount of time that plugins are allowed to be non-responsive before being terminated.

Firefox 3.6.6 is available in more than 70 different languages and requires a G3, G4, G5 or Intel-based Mac, Mac OS X 10.4 or later and 128MB of RAM to install and run. If you’ve snagged the new version and have any feedback to offer about it, let us know in the comments.