Posted by: Jason O'Grady
Date: Thursday, January 16th, 2014, 17:58
Category: Apple, iPhone
In probably my favorite post of the week, Apple’s finally rumored to be exploring large displays for the iPhone 6, tentative due in the fall. Look, everyone likes to have a phone that will run al day on a charge but it’s foolish to think that Apple’s not losing customers that want larger screens to Sammy. Sure, many iPhone owners also have iPads (I’d venture to say that it’s a high percentage) which should satisfy their need for a larger screen, but many don’t and they’re not cool with a puny 4-inch iPhone.
Research firm DisplaySearch reports in their new Quarterly Worldwide FPD Shipment and Forecast Report reports that Apple is likely to launch two new versions of next-generation iPhone with two larger display options. According to the report Apple will launch a 4.7-inch model with 1600×900 resolution, 386ppi and LTPS TFT LCD display technology. A larger version of the “iPhone 6” could pack a 5.5-inch display with 1920×1080 resolution at 401 PPI utilizing the same display technology.
The X factor here is developers. They’re going to need to re-compile their apps for a fourth screen size and Apple will have to tell them about it by WWDC (think June-ish) at the latest.
The good news is that Apple is exploring two iPhone screen sizes (4.7 and 5.5-inches) so that there will be an option for both small and large hands. (Read more at The Apple Core).
What size iPhone 6 would you buy? Is 4-inches a deal breaker?
Posted by: Jason O'Grady
Date: Thursday, January 16th, 2014, 16:29
Category: App Store, Apple
Tom’s under the weather, so I wanted to pitch in and cross-post a few of my ZDNet posts. In this one I discuss an issue that’s near and dear to my heart. My kids have accidentally purchased lots of In-App Purchases (IAPs) from the App Store because of Apple’s 15-minute no password window and nefarious developers that riddle free apps with ads and coerce kids into clicking through to bogus add-on purchases in Freemium apps.
Here are the suggestions I posted on The Apple Core:
- Offer the ability to require a password for every transaction.
- Offer the option to require a password for free downloads.
- Actively track the amount of refund requests in apps targeting kids and set a low threshold for penalizing developers that prey on young users with IAPs. (i.e. if your app generated more than 10 refunds in a day your App comes off the App Store for a day, and so on…)
- iTunes Store emails should be sent in real time as purchases occur.
- Offer the option to send an SMS or push notification to the account owner’s iPhone or iPad immediately after a purchase
- Make refunds easier to requests. Currently you can only request a refund within the desktop version of iTunes, and it’s extremely difficult to find
- Add more detail to IAPs in Recent Purchases UI by naming the host app in which the IAP occurred
The problem is that Apple took in $10 billion in revenue from the App Store in 2013, so there’s a strong disincentive to them doing anything that curbs its ferocious rate of sales. (Read more at ZDNet).
What’s your take?