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Adobe Flash Player updated to 11.8.800.115

It’s hard to ignore a Flash Player update.

On Friday, Adobe released Flash Player 11.8.800.115 for Mac OS X, an 18 megabyte download via MacUpdate. The new version adds the following fixes and changes:
– Sandboxing enhancements: This feature adds enhancements to the existing sandbox feature by better addressing application launches in protected mode.

– Recursive stop on MovieClip: For Flash Player, this feature allows a game developer to effectively pause/stop a running SWF without having to iterate through all of the objects on the DisplayList.

– Datagram Socket: DatagramSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.

– Server Socket: ServerSocket APIs are now supported for iOS and Android also. This will work only with swf-version 21 or later.

– LZMA SWF support: LZMA compressed swfs can now be packaged for iOS and Android targets and are supported.

– 4096×4096 texture support: With this feature, a new profile, BASELINE_EXTENDED is introduced in the class flash.display3D.Context3DProfile, which will support a
maximum texture size of 4096X4096.

– Rectangle Texture Support: Rectangle Textures are now supported in BASELINE as well as BASELINE_EXTENDED profile. T e texture formats supported for Rectangle Textures are BGRA, BGR_PACKED and BGRA_PACKED. Details for usage can be found in the language reference.

Adobe Flash Player 11.8.800.115 requires an Intel-based Mac running Mac OS X 10.6 or later to install and run.

If you’ve tried the new Flash Player and have any feedback to offer, please let us know in the comments.