Apple replies to Adobe’s plans to stop iPhone Flash development

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Date: Thursday, April 22nd, 2010, 04:04
Category: News


Sometimes you just wish that the incredibly successful, multi-billion dollar companies you rely on would just say they’re sorry and make up.

Per Macworld UK, Apple has responded to Adobe’s announcement the company has no plans to continue developing iPhone application building technology after Adobe Creative Suite 5.

The decision is blamed on a change in Appleā€™s iPhone Developer Program License Agreement wherein section 3.3.1 that bans “applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited,” including those tools offered by Adobe.

Apple spokeswoman Trudy Muller responded in a statement yesterday: “Someone has it backwards – it is HTML5, CSS, JavaScript, and H.264 (all supported by the iPhone and iPad) that are open and standard, while Adobe’s Flash is closed and proprietary.”

Mike Chambers, Principal Product Manager for developer relations for the Flash Platform at Adobe, earlier said the Apple 3.3.1 clause had: “Has the effect of restricting applications built with a number of technologies, including Unity, Titanium, MonoTouch, and Flash CS5.”

“While it appears that Apple may selectively enforce the terms, it is our belief that Apple will enforce those terms as they apply to content created with Flash CS5. Developers should be prepared for Apple to remove existing content and applications (100+ on the store today) created with Flash CS5 from the iTunes store.”

Chambers added that Google’s Android OS was the platform of choice for future development, having become frustrated with Apple’s iPhone restrictions. “Personally, I am going to shift all of my mobile focus from iPhone to Android based devices (I am particularly interested in the Android based tablets coming out this year) and not focus on the iPhone stuff as much anymore.”

Adobe announced Adobe Creative Suite 5 earlier this month, with major updates for a range of creative tools including Photoshop, Illustrator, InDesign, Dreamweaver and Flash.

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3 Responses to “Apple replies to Adobe’s plans to stop iPhone Flash development”

  1. Adobe received a major smack down by Apple, its amusing to see a multi billion
    dollar companies go at so hard; with Steve Jobs interviews, you get the senses that it's personal, any business logic involved be damned, you've got to love it reminds me of the days of old when Apple and Microsoft went at it, and Intel and AMD.

  2. Here's a thought: Adobe buys Palm and makes a Flash-based smartphone. – the Roth

  3. Redux of Adobe's horrendous missteps with Photoshop. They did everything they could to get Mac users to ditch their Macs and go with Photoshop on the PC. Now they are trying to get iPhone users to ditch them and go with the rough and ready Android. Stupid, and doomed to even greater failure. This time Apple is much better prepared for Adobe's arrogance and underhand attempted manipulation, and Adobe is only hurting itself. Bad, bad business decisions by Adobe.