Behind the Making of Bugdom

Posted by:
Date: Monday, February 1st, 1999, 00:00
Category: Archive

Once again, another interesting feature from Inside Mac Games.

Bugdom is quite a unique game. It was created only for the Mac by Pangea Software, a one-man operation run by Brian Greenstone. How was Bugdom created? What kind of challenges did Pangea have in bringing Bugdom to market?

Pangea’s own Brian Greenstone recounts his experiences in “The Making of Bugdom.”

Go check it out!

Recent Posts

Comments are closed.