Apple sends out latest 10.9.3 seed to developers

Posted by:
Date: Wednesday, April 16th, 2014, 16:55
Category: Apple, Developer, Mac, MacBook Pro, Mavericks, News, Software

maverickslogoOn Tuesday, Apple released the latest build of OS X 10.9.3, designated ‘Build 13D43′. For this build, developers are being asked to focus their efforts on testing Graphics Drivers, Audio, Mail, Contacts and Calendar sync over USB in iTunes, and Safari. 10.9.3 also adds support for 4K displays, which offers improved readability and 60Hz output from a Retina display MacBook Pro.

Build releases are appearing closer together now, this one only a week after the previous seed. This is typically a sign that Apple is close to locking the update down in preparation for its release, so be on the lookout for 10.9.3 showing up in the App Store soon. Per usual, we recommend  that you make sure to backup your Macs before applying the update, and running Repair Permissions from Disk Utility before and after the update is a good idea too.

 

 

WWDC confirmed for June 2nd-6th

Posted by:
Date: Friday, April 4th, 2014, 09:59
Category: Announcement, Apple, conference, Developer, iOS, iPhone, Mac, OS X, Software, WWDC

wwdc14 crop

It was announced Thursday that Apple’s yearly developers’ conference will be held June 2nd through the 6th at San Francisco’s Moscone Center. However, this year Apple has decided to “think different” (I had to) with its handling of ticket sales. According to Engadget, Apple has already opened ticket sales on its website, but will now select attendees randomly instead of a first-come-first-served basis. The WWDC web site states;

“The opportunity to buy tickets to WWDC 2014 will be offered by random selection. Register by Monday, April 7 at 10:00 a.m. PDT for your chance to attend. We will let you know your status by email on Monday, April 7 at 5:00 p.m. PDT.”

Once selected and notified, you will then be able to purchase your ticket. Tickets are selling for $1599 and in order to be selected, you need to be a current member of the iOS Developer Program, iOS Developer Enterprise Program, or Mac Developer Program as of the announcement of WWDC (April 3, 2014 at 5:30 a.m. PDT).

Rumors have it that Apple plans to unveil iOS 8 at WWDC, but that seems a little soon to me. What do you think?

 

 

Macworld/iWorld 2014 Expo Hall wrap-up

Posted by:
Date: Tuesday, April 1st, 2014, 09:01
Category: Apple, conference, Developer, iPhone, Mac, Software

2014-expo-floorLast week was a bit of a whirlwind as Macworld/iWorld took over a large portion of my week. Now that I’ve had some time to put together some of the things I saw, I thought I’d provide a brief recap. This year, the convention was held in Moscone Center’s North Hall. The first day, Thursday, was my traditional walk around the show floor which I always do on the first day so I can make some mental notes about what I want to go back and see later. This makes it easier to go straight to the important stuff when you only have about 45 minutes between talks and demos. There wasn’t much that was unique about the Expo Hall this year, except for possibly the two live stages (I only recall one in the past).

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Burstly Acquired By Apple

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Date: Tuesday, February 25th, 2014, 09:10
Category: Android, Announcement, Apple, Apps, Business, Developer, iOS, iPhone, Software

burstly-acquires-testflightApple buys up yet another company, and it isn’t even the end of February yet. Burstly is the parent company of popular mobile app testing platform, TestFlight. TechCrunch received a number of leads and announced last Friday that Apple was the suspected purchaser. Hints that something was going on began last Wednesday when TestFlight made announcements that it would be terminating Android support as of March 21, as well as discontinuing its TestFlight SDK. These shutdowns have apparently taken developers using the tools by surprise, as there appeared to be no warning or confirmation of the changes, leaving users of TestFlight in the lurch. Developers who have commented on the changes are understandably annoyed, but the hope is that Apple will use their newly acquired assets to improve their own app development and testing tools, which many have said is lacking in features and usefulness. Unfortunately, this is no consolation to Android developers who will be left out in the cold to find new testing tools. Reportedly, the Burstly team is already hard at work at Apple. Here’s hoping that this means better things for iOS development in the future.

 

 

Acquisitions and the annoyance of abandoned apps

Posted by:
Date: Friday, January 31st, 2014, 13:00
Category: App Store, Apple, Apps, Business, Developer, Google, iPhone, Opinion, Services, Software

pirate_skull_crossbones_square_sticker-r77418cb09c3345e7b8854da982e2526a_v9wf3_8byvr_512Yahoo! has just acquired Incredible Labs, which developed the Donna personal assistant app for iPhone. The latest update on the Donna blog makes it clear what the fate of the app and service will be;

“The transaction, which is subject to customary closing conditions, is expected to close shortly. Following closing, Donna will be removed from the app store and discontinued as a service.”

No date has been given, but they are likely to follow the model where users will be given a window of a few months in order migrate their data and find a new solution. I’m not personally a user of Donna, however if I was I’d be pretty upset.

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Apple releases iOS 7.1 beta 4 to developers

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Date: Tuesday, January 21st, 2014, 09:33
Category: Announcement, Apple, Developer, iOS, iPhone, Software

ios_xcodeDidn’t they just release beta 3 like two weeks ago? Time flies I guess. According to reports, a bug that caused messages (not clear if this refers to Mail messages, or text/iMessages) to show a failure notice immediately after sending appears to be fixed. There also appear to be problems with the Bluetooth stack since 32-bit apps do not seem to function properly on 64-bit devices such as Apple’s all-new iPad Air and the iPhone 5s. The iOS beta has been released alongside Xcode 5.1 beta 4 which supposedly  received a significant number of updates. Among those, Interface Builder has gotten a number of tweaks and performance improvements, including a decrease in CPU usage and system memory utilization when drawing storyboards on Mac OS X 10.8. If you aren’t a developer, this may look like gibberish, but what you should take away is that Apple still seems to be on-track to release iOS 7.1 (and Xcode 5.1) in March as scheduled.

iOS 7.1 beta 3 released to developers

Posted by:
Date: Wednesday, January 8th, 2014, 08:09
Category: Apple, Developer, iOS, iPhone, Software, User Interface

iOS-gear-settingsApple has just released the latest beta update to iOS 7.1. Currently, the official 7.1 update is expected to drop sometime in March. Other than numerous backend improvements and bug fixes, Apple seems to be tweaking the interface as well. Developers who have had a chance to go over 7.1 list several screens that replace rectangular buttons with new circular ones. I guess they felt there simply wasn’t enough circles already. A few of the other changes that have been found are listed below;

  • Parallax can be disabled for wallpapers
  • Phone now has a new dialer and answer UI
  • New Repeat and Shuffle buttons
  • New power off UI
  • New dialogue in Safari ‘Search or enter an address’ now reads ‘Search web or enter site name’
  • New ‘New’ button for creating iTunes Radio stations in Music
  • New reduce white point option in accessibility contrast settings

Apple buys SnappyCam

Posted by:
Date: Tuesday, January 7th, 2014, 08:54
Category: App Store, Apple, Apps, Developer, Digital Camera, iOS, iPhone, photos, Software

3015176-inline-i-1-snappy-cam-faster-appleNo more than a week into 2014 and Apple is already scooping up another small technology company. This time it’s an iPhone app called SnappyCam and its developer, John Papandriopoulos. Don’t go looking for it in the AppStore though, it has unfortunately been removed, so if you ‘snapped’ it up (couldn’t resist) consider yourself lucky. As for everyone else, wait a while and you may see the benefits of the app showing up in an iOS update. So what was so amazing about SnappyCam?

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iTunes Connect available again

Posted by:
Date: Monday, December 30th, 2013, 09:32
Category: App Store, Apple, Apps, Developer, Holiday, iOS, iPhone, iTunes, Mac, Software

Apple-iTunes-Connect-Mobile-AppDevelopers were (probably) happy last Friday when iTunes Connect went back online. iTunes Connect is the tool that developers use to upload apps, change text and pricing, and monitor their sales in the AppStore. Back in November, Apple sent out emails to developers notifying them of the holiday downtime, affecting both Mac and iOS software.

“iTunes Connect will be temporarily unavailable from Saturday, December 21, to Friday, December 27, 2013.

During that time, iTunes Connect will not be accessible and you will not be able to submit any apps or In-App Purchases. Processing of any Newsstand Atom feeds will be delayed until after December 27. Sales and Trends reports via the Autoingestion tool will be available but may also be delayed.”

The email went on to mention several other activities that would be postponed until Dec. 27th. So, you can expect a few app updates rolling out this week.

 

iPhone users exhale, MyGlass for iOS back in the AppStore

Posted by:
Date: Friday, December 20th, 2013, 09:49
Category: Android, Apps, Developer, Gadget, Google, iOS, iPhone, News, Review, Software, Software, The Apple Core, Wearables

MyGlass_for_iosYou might have caught some stories about the long awaited MyGlass app appearing on the AppStore, and then quickly disappearing leaving iPhone users crying, “nooooooooooooo!”. Well, they can relax, Google re-released the app and it’s available for download. About a week ago, I had the opportunity to play with a Google Glass without having to shell out $1500. As it happens, someone I knew had one and was willing to ship it out to me to play with (that “someone” being Jason O’Grady from The Apple Core). My full review will be available soon, so I’ll skip over a lot of Glass details to focus on the app and what it adds to the Glass-iOS experience.

 

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