Review: Flappy Wings…yes, another Flappy Bird clone, but not bad

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Date: Tuesday, March 4th, 2014, 09:02
Category: App Store, Apple, Fun, Game, iOS, iPad, iPhone, Review, Software, Software

FlappywingsIf you’ve never heard of Flappy Bird, get easily frustrated with games, or have twitchy fingers, I’d suggest you move onto the next article. For the rest of you, I’m sure you are sick to death of hearing about Flappy Bird’s crazy rise to fame, but with countless clones of the game clogging the App Store it’s kind of hard to ignore completely (a search for “Flappy” gets 500 results). Even Apple and Google got tired of all the copy-cats. I myself get frustrated with the game (I’ve only made it through 9 sets of pipes argh), but not to the extremes that many people did. In fact, the frustration has the positive effect of keeping me from playing it too long.

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Uber introduces Surge Drop to iPhone users

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Date: Tuesday, March 4th, 2014, 08:53
Category: Announcement, Apps, Features, iOS, iPhone, Mobile, Services, Software

Uber appUber is a great service and can be vital in a big city, even if the public transportation is good. I frequently use it to shave time off my travel between clients, and occasionally when I’ve been out having a good time all night and want a quick trip home so I can get to bed and try to function the next morning. Naturally, these kinds of services get really busy on holidays and during special events, and Uber takes advantage of the high demand with “surge” pricing. That means that during those busy times, Uber will raise the rate of a ride and later drop them back down again. This can end up being a real hit to the wallet, as I found out one New Years, if you aren’t aware that the surge pricing is in effect, or if you take a car because you have no idea when the surge pricing ends. With the latest update, Uber has taken care off that with a new feature they announced on their blog called “Surge Drop“.

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Burstly Acquired By Apple

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Date: Tuesday, February 25th, 2014, 09:10
Category: Android, Announcement, Apple, Apps, Business, Developer, iOS, iPhone, Software

burstly-acquires-testflightApple buys up yet another company, and it isn’t even the end of February yet. Burstly is the parent company of popular mobile app testing platform, TestFlight. TechCrunch received a number of leads and announced last Friday that Apple was the suspected purchaser. Hints that something was going on began last Wednesday when TestFlight made announcements that it would be terminating Android support as of March 21, as well as discontinuing its TestFlight SDK. These shutdowns have apparently taken developers using the tools by surprise, as there appeared to be no warning or confirmation of the changes, leaving users of TestFlight in the lurch. Developers who have commented on the changes are understandably annoyed, but the hope is that Apple will use their newly acquired assets to improve their own app development and testing tools, which many have said is lacking in features and usefulness. Unfortunately, this is no consolation to Android developers who will be left out in the cold to find new testing tools. Reportedly, the Burstly team is already hard at work at Apple. Here’s hoping that this means better things for iOS development in the future.

 

 

Follow up on the Pebble appstore

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Date: Tuesday, February 11th, 2014, 21:24
Category: Accessory, App Store, Apple, Apps, Consumer Electronics, iOS, iPhone, Review, Software, Software, The Apple Core, Wearables

Pebble_new_appiconEarlier, I reported on my first impressions of the Pebble appstore and the new app for iOS. There have been a few changes that I wanted to post about. As it happens, Pebble posted an update to the iOS app yesterday, version 2.0.1, which lists the changes as; “More Javascript apps included!” and “Fixed a number of crashes”. Before that was released, however, I noticed something that addressed one of my previous concerns. Now, among the links at the bottom of each app description, you can now ‘Email Developer For Support’ which opens a new message in the Mail app. This was something apparently added to the server side of things after my original review since I noticed the option before the update.

 

Pebble_dev_contact

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Review: First impressions of Pebble 2.0 and the appstore

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Date: Friday, February 7th, 2014, 08:40
Category: Accessory, Apps, Consumer Electronics, Gadget, iOS, iPhone, Review, Software, Software, The Apple Core, Wearables

pebble-ios-7I’ve had a few days to work with the updated 2.0 firmware on the Pebble smartwatch and the updated iOS app which now features the new appstore. As far as app and watch face management go, the new iOS app is a huge improvement, but the appstore component still needs a bit of work. If you want to see a video about setting up a Pebble with the new iOS app plus a look at the new Pebble Steel (still saving up for mine), head over to the Apple Core where Jason O’Grady does an unboxing walk-through with Pebble’s latest product.

Hit the break for the rest of my look at the software side of the Pebble.

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Pebble debuts its new appstore later today

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Date: Monday, February 3rd, 2014, 09:38
Category: Accessory, Announcement, App Store, Apple, Apps, iOS, iPhone, Software, Wearables

Pebble_notificationsLast Friday, via its Twitter account, Pebble announced that the release date for the new Pebble appstore would be today, Feb 3rd, at 10 AM PST. So, only a few hours to go until Pebble owners can start playing with the new goodies. The announcement indicates that only the iOS update to the Pebble companion app would be released today, with an Android update arriving soon. For those already using a Pebble smartwatch with their iPhone, you should see the update appearing in the iOS App Store app, ready for download, or automatically installed if you have background updating enabled.

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Facebook launches Paper app on Feb 3rd

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Date: Thursday, January 30th, 2014, 09:50
Category: App Store, Apple, Apps, iOS, iPhone, Social, Software, User Interface

facebook-appFacebook announced that come February 3rd, its new iOS app called Paper should be hitting the US AppStore for iPhone only. So what is Paper? It seems that it is intended to be a number of things, although Facebook seems to be emphasizing the angle that is for news reading, not just from your friends, but from a variety of feeds that Facebook makes available within the app. Whether Paper is intended to eventually replace its current app hasn’t been mentioned, but from the looks of the demo video it comes close.

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What’s coming up on the PowerPage?

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Date: Tuesday, January 28th, 2014, 16:13
Category: Announcement, App Store, Apple, Features, Hardware, Interview, iOS, iPhone, Mac, Review, Software, Uncategorized

PP bolt logoI thought I’d take some time out to mention one of the things we have planned for the PowerPage this year. As a result, you may see things get jumbled around a bit while we figure out the best way to organize it.

We’ll soon be doing more software and hardware reviews as regular features. The hope is to bring more detailed information and feedback so that our readers can make better choices about the things they need. We are also hoping that readers will send us requests on what they want to see reviewed. How’s that for interaction! Separately, we’ll also be doing regular reviews of iPhone and iPad apps to help wade through the billions of apps piling up in the AppStore.

What? There’s more?! Now, I’m not promising anything, but we’d like to bring you some interview content, in either audio or video form, from Macworld/iWorld in March. Sounds like I’m going to be busy.

Tim Cook hints at possible mobile payment feature

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Date: Tuesday, January 28th, 2014, 13:40
Category: App Store, Apple, Business, iOS, iPhone, iTunes, Retail Store, security

touch-id-iconApple’s earnings numbers weren’t the only thing that came out of Monday’s call. As is typical, analysts were given the chance to put some questions to CEO Tim Cook. Also typical, Apple’s answers were fairly vague. When asked about Apple’s plans for entering the mobile payment space and how Touch ID technology might be applied, Cook responded;

“[...] we’re seeing that people love being able to buy content—whether it’s music or movies or books, from their iPhone using Touch ID. It’s incredibly simple and easy, and elegant, and it’s clear that there’s a lot of opportunity there.

The mobile payments area in general is one that we’ve been intrigued with. That was one of the thoughts behind Touch ID, but we’re not limiting ourselves just to that. So I don’t have anything specific to announce today. But you can tell by looking at the demographics of our customers, and the amount of commerce that goes through iOS devices versus the competition that it’s a big opportunity on the platform.”

A number of reports have speculated that Apple plans to offer the ability to purchase online and physical items through a user’s iTunes account, which for most iPhone users already has their credit card information. Touch ID would be used as an added layer of security by not exposing the credit card info itself, simply passing off the transaction to iTunes. In the light of the recent hacking of Target’s customer credit card info, along with other similar incidents in the recent past, iPhone users may find mobile payments more appealing. Authorizing transactions with Touch ID then steps in to make payments quick with additional protection of a customer’s information. This could give Apple some leverage to increase the adoption of their iBeacon technology. If you’ve ever used the Apple Store app on your iPhone to buy something at their retail stores, you’ll have a pretty good idea of how it would all work together. Now the only thing you need to do is not feel oddly guilty when you grab a product, scan it with your iPhone, and walk out the door without talking to anyone.

Apple plans to fix iOS 7 home screen crashes

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Date: Wednesday, January 22nd, 2014, 21:22
Category: Announcement, Apple, iOS, iPad, iPhone, Opinion, Software

ios7logoWell, this one should be a no-brainer. I have been seeing the iOS start-up screen randomly popping up on my iPhone and iPad since iOS 7 was released, even in the middle of phone calls (which thankfully didn’t disconnect the call). I’m really surprised it has taken this long for Apple to address it. Apple spokesperson Trudy Muller told Mashable;

“We have a fix in an upcoming software update for a bug that can occasionally cause a home screen crash,”

Uh, thanks?! Not, “a fix for this will be in iOS 7.1 in March,” but sometime in the near/far future, we’ll take a shot at fixing something that has been a major problem since the introduction of iOS 7. “Occasionally” for me personally tends to be once every couple of days. I started writing this simply as a report, but now I just want to say, “WTF Apple?!!”. Why has it taken this long to even acknowledge this fact? It’s been in Apple’s own discussion forums since September. Why isn’t there a more definitive release on this fix? Most other major glitches, like the lock screen bug, had Apple stating that a 7.0.x release was coming to address it. Honestly Apple, stop mucking with round buttons and fix the bugs.