Apple retail to use iBeacon location technology

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Date: Monday, November 18th, 2013, 09:08
Category: Apple, Developer, iOS, Mobile, News, privacy, Retail Store, security, Services, WWDC

ibeacon2Earlier this year at WWDC, Apple introduced iBeacon, a technology that would be introduced as part of iOS 7 and new Apple hardware. iBeacon utilizes BlueTooth LE (Low Energy) to provide very precise location data to your device, which can either provide detailed directions inside a building, like a mall, or give you information about a particular item on a shelf that you are standing in front of. Yes, it’s that precise. Since it has to take a location measurement very frequently to provide that level of precision, it uses the BlueTooth LE radio (separate from the regular one generally used), in order to prevent excessive battery drain on your device. This opens up a lot of opportunities for all retailers, not just Apple.

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Apple working on PrimeSense purchase

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Date: Monday, November 18th, 2013, 08:01
Category: Apple, Consumer Electronics, Finance, Microsoft, News, Siri, Wearables

primesense_sensorApple is currently in talks to buy the Israeli company, PrimeSense, the developer of the original 3D body sensing technology used by Microsoft for its Kinect platform. Since the release of the Xbox One, Microsoft has turned to it’s own solution for the current iteration of the Kinect hardware and software. Back in July of the is year, MacRumors reported that Apple was looking at the company for a possible purchase, and had entered into early negotiations with PrimeSense.

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iOS updates address FaceTime issues

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Date: Friday, November 15th, 2013, 08:13
Category: Consumer Electronics, iOS, iPad Air, iPad mini, iPhone, iPod Touch, News, Software
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Early yesterday morning Apple released a couple of updates for iOS. Usually you would expect that all we would see is an update to iOS 7. In this case, apparently Apple found something that affected iOS 7 and iOS 6 regarding FaceTime calls. All the release notes say is that it fixes an issue where FaceTime calls would fail. Perhaps it was a carrier related issue considering the problem seems to span two major versions of iOS.

Star Trek Online client for Mac goes into open beta

Posted by:
Date: Thursday, November 14th, 2013, 08:15
Category: Announcement, Desktop Mac, Fun, Game, Mac, Mavericks, News, Software

STO_shieldHere’s one for the gamers out there, especially the one that bought a Windows box just to play Star Trek Online (STO). Earlier this week, following the Official Star Trek Convention in San Francisco (which was actually held in Burlingame), Cryptic Studios finally released their long awaited client for the Mac. Currently, the client is in open beta status and works with the normal game environment;

“Players who utilize the Mac client will be playing on Holodeck, the same server that our PC players play on, allowing them to team up with their friends and fleetmates to boldly go where no one has gone before.”

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Crossover updated to 13.0

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Date: Wednesday, November 13th, 2013, 09:03
Category: Apps, Game, Mac, News, Software, Windows

crossovericonCrossOver can get your Windows productivity applications and PC games up and running on your Mac quickly and easily. CrossOver runs the Windows software that you need on Mac at home, in the office, or at school without purchasing a Windows license, without rebooting your computer, and without having to use a virtual machine. And CrossOver can run a wide range of Windows software.

The 13.0 update includes the following changes:

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iOS promo code limit doubled to 100 per app version

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Date: Wednesday, November 13th, 2013, 08:08
Category: Apps, Developer, iOS, iPhone, News, Software

ios_xcodeiOS developers should be happy. According to a report on 9to5Mac, developers have been logging into their accounts and finding that they have 100 available promo codes per app version to dole out rather than the normal 50. There has yet to be any announcement or confirmation of the change from Apple, but this could be in response to ongoing complaints from developers that 50 promo codes simply weren’t enough to effectively promote their apps. Some developers, in celebration of the upgrade (see the comments in the 9to5Mac article), have been throwing around promo codes like confetti. If any developers out there who are fans of the PowerPage would like to throw us a few codes to give away to readers and to look over your app, send us a note using our Contact page.

Retina iPad mini retail sales limited to Personal Pickup

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Date: Wednesday, November 13th, 2013, 08:46
Category: Apple, Consumer Electronics, Hardware, iPad mini, News, Retail Store

ret-ipad-mini-adAfter this morning’s excitement following the release of the Retina iPad mini, I found myself in downtown San Francisco today and thought I’d swing by the Apple Store to see how crazy the new mini’s sales were. When I got there, it was strangely quiet, “quiet” being a relative term when used to describe the Union Square store which is almost always full of tourists, business travelers, and just about anyone else you can think of.

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MailTags and MailActOn OS X 10.9 Prerelease Builds

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Date: Tuesday, November 5th, 2013, 09:57
Category: Mac, Mavericks, News, Software

MailTags iconIf you are an OS X Mail.app user, make use of Indev Software‘s awesome plug-ins MailTags or MailActOn, and have been holding off upgrading to Mavericks because these plug-ins aren’t compatible, there is good news and mildly less good news. Indev has been making the betas of both plug-ins available to the public so that Mountain Lion users can jump on the Mavericks bandwagon, and so they can get some feedback on the new plug-ins’ operability. Please note that standard beta software warnings apply, as stated on Indev’s own website.

“Use at your own risk! Keep a a backup of critical data.”

“These builds are not fully tested and may contain stability issues and other bugs. We will try to document known issues and fixes as they occur.”

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Intel, partners looking to manufacture 64-bit mobile processors

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Date: Thursday, October 31st, 2013, 10:30
Category: Hardware, News, Processors

Never doubt the power of the mobile processor business.Intel-logo

According to Forbes, at the ARM developers conference today, Intel partner Altera announced that the world’s largest semiconductor company will fabricate its ARM 64-bit chips starting next year. The announcement sent shockwaves through the technology industry as Intel is desperately trying to break ARM’s supremacy in the mobile market. Unlike Intel, ARM Holdings of the U.K. doesn’t manufacture chips but its designs are licensed and used worldwide in the mobile industry.

“It’s huge. Imagine ARM’s most powerful and technologically advanced 64-bit processor built on Intel’s leading-edge fabs. A duo that will be hard to beat,” explains Nathan Brookwood, principal analyst at Insight 64.

But this is just the beginning of a much larger endeavor for the chip giant as Intel is even willing to compete with semiconductor foundry leader TSMC for the business of its fiercest rivals, like Nvidia or Qualcomm.

“Intel will build Apple’s, Qualcomm’s Snapdragon or the Nvidia Tegra for the right price. Now, the question is, are they ready to pay that premium [to ARM] and feed their direct competitor? But that would actually make business sense for everyone,” adds Brookwood.

With Intel ready to open up its leading-edge factories to whomever is willing to pay a premium, chip prices could actually come down, with the other foundries (TSMC, UMC, GlobalFoundries, Samsung, IBM or SMIC) feeling the pressure to compete.

Stay tuned for additional details as they become available.

FAA to allow airplane mode use of electronic devices during all phases of flights

Posted by:
Date: Thursday, October 31st, 2013, 10:41
Category: News

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It’s all about the airplane mode.

Per AppleInsider, the U.S. Federal Aviation Administration announced on Thursday that by the end of the year passengers will be allowed to use portable electronic devices, such as Apple’s iPhone and iPad, from gate to gate as long as they are kept in airplane mode.

The rule change will allow passengers to be able to read e-books, play games, and watch videos during all phases of flight, including takeoff and landing, with very limited exceptions. Previously, passengers had to wait until their plane was at a high enough altitude before they could turn on their devices.

The FAA will require that electronic items, books and magazines be held or put in the seat-back pocket during actual takeoff and landing. Cell phones must be kept in airplane mode or have cellular service disabled, and they will not be able to be used for cellular voice calls.

If a carrier offers Wi-Fi service during a flight, that may be accessed. In addition, short-range Bluetooth connections are also allowed.

“We believe today’s decision honors both our commitment to safety and consumer’s increasing desire to use their electronic devices during all phases of their flights,” said Transportation Secretary Anthony Foxx. “These guidelines reflect input from passengers, pilots, manufacturers, and flight attendants, and I look forward to seeing airlines implement these much anticipated guidelines in the near future.”

So, airplane mode happy device-usage, you crazy gatos!!!