Hackers Extract Main iPhone Key, Reach New Milestone

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Date: Monday, August 6th, 2007, 09:58
Category: iPhone

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Approximately six weeks after the iPhone’s release, the iPhone Dev Team has announced that the group has reached a new milestone in its goal of unlocking the iPhone by extracting the full contents of the device’s radio memory. Discovery of this code allows for a “true unlock” that can pull the iPhone away from running exclusively on AT&T‘s wireless network.
The group has created a program called NOR Dumper to allow others to continue work on unlocking the iPhone and, according to Gizmodo, intends to release the program’s source code at a later date when they feel the program is in a more mature state.
Stay tuned for further details as they emerge.
If you have any ideas or opinions about the iPhone unlocking effort, let us know in the comments or forums.

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Apple Offers Additional Details on iPhone Quirks

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Date: Friday, August 3rd, 2007, 15:58
Category: iPhone

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On Friday, Apple updated its Knowledge Base library article regarding current issues facing iPhone owners. The full article can be found here, but the guys over at iPhone Atlas have pointed out some interesting tidbits:
“Sound from receiver is muffled or too low: ‘Make sure the receiver is over your ear. Move it around until it is in a spot that produces the clearest sound.’
Low microphone volume: ‘If you are using a third-party iPhone case, make sure it is not covering the microphone. Try making some calls without the case to see if a caller can now hear you more clearly.’
Display image issues: ‘This can include white screen, bright or dark pixels, lines in video, or sections of video missing. Turn iPhone off and turn it on again.’
No cell signal strength anywhere: ‘Check to make sure you‚Äôre in an area with network coverage.’
Battery life seems short: ‘If you are charging using your computer, don‚Äôt connect iPhone to your keyboard.’
No sound through stereo headset: ‘Unplug and reconnect the headset. Make sure the connector is pushed in all the way.’”
The article doesn’t mention if any of these variables change with the iPhone 1.0.1 Update which came out this week and essentially focuses on human factors that can go wrong with iPhone usage.
If the Knowledge Base article provided any solutions that were eluding you, let us know in the comments or forums.

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iFixit Launches iPhone Parts Store

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Date: Thursday, August 2nd, 2007, 13:31
Category: iPhone

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iFixit, the “Mac + iPod do-it-yourself” company, has announced that it has opened a new store stocked with both iPhone parts as well as repair guides. The outfit has stated that it carries components such as batteries, displays, case components, front and rear bezels and logic boards.
The iPhone Fixit Guide, which provides detailed pictures and instructions as to how to replace components, is available for free here.
Interestingly enough, the iFixit folks are also showing users how to remove the built-in camera on their iPhone units, as secure work sites frequently forbid cell phones and handsets with included cameras. The full guide for removal can be found here.
This may not thrill Apple, but it’s nice to see a third party get involved.
If you have any thoughts or feedback on this, let us know in the comments or forums.

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iPhone Update 1.0.1 Released

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Date: Wednesday, August 1st, 2007, 09:58
Category: iPhone

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With the iPhone about a month into its product cycle, Apple has just released the first firmware update for the best-selling handset.
According to Gizmodo, the update, which is available through iTunes, makes the following changes and adds the following features:
Safari
Impact: Visiting a malicious website may allow cross-site scripting.
Description: Safari’s security model prevents JavaScript in remote web pages from modifying pages outside of their domain. A race condition in page updating combined with HTTP redirection may allow JavaScript from one page to modify a redirected page. This could allow cookies and pages to be read or arbitrarily modified. This update addresses the issue by correcting access control to window properties. Credit to Lawrence Lai, Stan Switzer, and Ed Rowe of Adobe Systems, Inc. for reporting this issue.
Safari
Impact: Viewing a maliciously crafted web page may lead to arbitrary code execution.
Description: Heap buffer overflows exist in the Perl Compatible Regular Expressions (PCRE) library used by the JavaScript engine in Safari. By enticing a user to visit a maliciously crafted web page, an attacker may trigger the issue, which may lead to arbitrary code execution. This update addresses the issue by performing additional validation of JavaScript regular expressions. Credit to Charlie Miller and Jake Honoroff of Independent Security Evaluators for reporting these issues.
Click the jump for the full story…

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iPhone Firmware Files May Provide Hint to Upcoming Features

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Date: Tuesday, July 31st, 2007, 09:07
Category: iPhone

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Despite the fact that an iPhone software update would be more than welcome right about now, some interesting clues have emerged with regard to where Apple might be taking the iPhone in the near future.
The guys at iPhoneology appear to have located some goodies via a trek through the iPhone’s firmware files. According to this screenshot, the following files may point toward some upcoming widgets or new applications altogether:
com.apple.unitconverter
com.apple.widget.phonebook
com.apple.widget.translation
com.apple.widget.worldclock (potentially different from the Clock application)
com.apple.mobile.radio
Even if many of these files are just ports from the Mac OS X 10.4 Dashboard, the mobile.radio file could suggest the possibility that Apple is looking to stream radio or come out with their own FM tuner for the handset.
Apple has yet to announce a release date for its first software update, so it’s anyone’s guess as to what the future holds at this point.
If you have any thoughts, ideas or theories of your own on this, let us know over in the forums.

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myPhone

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Date: Tuesday, July 31st, 2007, 08:00
Category: iPhone

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OK, I was the last PowerPage editor to succumb and drove to the Christiana Mall in Delaware on the 4th of July to wait in line for 10 minutes with about a dozen folks for the 50 remaining iPhones at the Apple Store there.
Most bought two.
As an existing AT&T customer, I had no problems activating and for the most part the iPhone is everything I expected and less. It took me about 20 minutes to investigate and use every last nook and cranny of the iPhone. It is that good an interface. Does it lead me to conclude that it falls short in terms of what it can do? Sure, but one can always hope for a bit more in a software update or two and even more in the next generation.
Am I disappointed?
Hell, no!
Click the jump for the full story…

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Bejeweled Comes to iPhone

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Date: Monday, July 30th, 2007, 12:13
Category: iPhone

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On Monday, PopCap Games announced that the company has launched a custom version of its Bejeweled puzzle game for the iPhone.
The game is being offered for free to users who log on to the company’s web site via an iPhone.
According to MacNN, the iPhone version of the game, which incorporates the handset’s display and input controls, was developed in cooperation with developer Arkadiusz Mlynarczyk, a programmer who’s worked with iPhone games before.
If you’ve tried the iPhone-specific version of Bejeweled, let us know in the forums.

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#iphone-dev Team Compiles First Third-Party App for iPhone

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Date: Monday, July 30th, 2007, 08:10
Category: iPhone

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Whether Apple hit on the perfect combination of software for the iPhone or not, the guys over at the Slashdot, the group has released the standard “Hello, world” application (picture here) and cites that the application is both native to the iPhone and uses the device’s GUI.
The crack opens up development for anyone who wants to write a program for the device, even though they’ll still have to install the iPhone “Toolchain”, write the application, compile it, translate it and install the application to the iPhone.
Take a look and see what you make of it. The road to new third-party applications on the iPhone isn’t an easy or smooth one at this point, but it’s being created nonetheless and may lead to some very cool things…
Feel free to chip in your two cents on this over in the forums.

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Tutorial for Creating Custom Ringtones from iTunes Previews Goes Live

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Date: Friday, July 27th, 2007, 10:21
Category: iPhone

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When the iPhone was released a month ago, the body politic was not enamored to find a lack of custom ringtones. In fact, they were irked. Maybe this was a feature that was yet to be released in a future software update or Apple was working out a contract with a ringtone provider.
It could have been anything.
Still, there’s a vacuum to fill and Erica Saldun of The Unofficial Apple Weblog fame has stepped in with a killer tutorial as to how to create ringtones for your iPhone via the previews on the iTunes Store:
“1. Create a new playlist. Drag unpurchased songs from the iTunes store into your playlist. The songs will retain their “Add Song” buttons and their price within the playlist.
2. Export your playlist. Select the playlist in the sources column. Control-click/Right-click the playlist name and choose Export Song List from the pop-up menu.
3. Save the playlist as plain text. Select Plain Text from the Format pop-up and save the playlist file to your desktop.
Click the jump for the full story…

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Manga Comes to iPhone

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Date: Friday, July 27th, 2007, 08:39
Category: iPhone

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About a month after its release, the iPhone is still soaked in geek appeal. Bring one out in public and people will want to play with it and the owners have the coolest nerd toy of the moment. The iPhone could get even geekier as Japanese telecom software manufacturer Voice Bank announced that it had inked a deal with the Digital Manga Association to format Japanese comic books for the iPhone.
According to Tech.co.uk, Voice Bank has created a converter that shrinks the manga page format down to the iPhone’s resolution.
Voice Bank has stated that it’s currently looking for a distribution partner in the United States.
Cool stuff. Granted, sitting on the subway reading through manga probably isn’t the best way in the world to keep your lunch money, but I’ve only read the first three collections of “Death Note” so far, so this is compelling…
Let us know what you think in the forums.

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