Ecamm Works Out iPhone Videoconferencing Hack During “Iron Coder” Contest

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Date: Monday, August 13th, 2007, 12:06
Category: iPhone

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It’s not for sale yet, but it’s as shrewd as it gets.
Apparently the guys at Ecamm Network attended the C-4 developer conference and during the “Iron Coder Live” event, crafted a quick mirror-based hack to allow for videoconferencing via an iPhone.
According to Mac Daddy World, the hack was based around a quick program installed into the iPhone (after the iPhone jailbreak tool created by the iPhone Dev Group was installed) that worked with the camera function to provide the videoconference. The iPhone was then set to speaker mode and a series of Huckleberry mirrors acted as a periscope of sorts with the software reorienting the image and allowing for the image to appear correctly.
Since a picture’s worth a thousand words:


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No software or source code has been made available, but it’s a clever workaround and will hopefully inspire a cool product.
If you’ve seen anything like this or come up with a cool iPhone camera workaround of your own, let us know in the comments or forums.

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Users Point Out iPhone Volume Issues

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Date: Monday, August 13th, 2007, 08:30
Category: iPhone

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Either the iPhone’s the greatest thing since self-slicing bread or the worst thing ever.
It seems to come down to the individual unit itself.
The guys over at iPhone Atlas are reporting that dozens of iPhone owners have expressed concern with the volume from their iPhone’s earpieces, speakerphone, ringer and alert sounds. In these cases, the volume has proven below normal and the quick fix of setting the volume to the maximum level has sometimes resulting in a severe echoing noise.
Currently available fixes are as follows:
-Apple’s recently-released iPhone Update 1.0.1 seems to have provided a volume boost to some users.
-Performing a restore function can sometimes result in a temporary volume boost.
-Connecting to a stereo or Bluetooth headset can result in higher volumes for calls, but doesn’t address the problem at its core.
Per the article, the problem seems to affect specific iPhones rather than every unit, even though some readers have reported that their replacement units exhibited identical problems.
If you’ve seen this problem on your iPhone or have ideas regarding a workaround or fix, let us know in the comments or forums.

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iTunes String Files Reveal Interesting Possibilities

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Date: Friday, August 10th, 2007, 13:28
Category: iPhone

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iTunes may have a few tricks up its sleeve in the near future. The guys over at DownloadSquad have apparently gone digging through the Localizable.strings file on iTunes 7.3.2 and pulled some interesting results according to iPhone Atlas:
/* ===== iPhone Game Item Strings ===== */
“4329.001″ = “Are you sure you want to remove the selected game from your iPhone?”;
“4329.002″ = “Are you sure you want to remove the selected games from your iPhone?”;
We did a little more digging, and found some other interesting entries:
“4320.077″ = “Voice Memos”;
“4320.079″ = “The iPhone “^1” contains new voice memos. Would you like to move these voice memos to your iTunes library?”;
“4320.080″ = “Moving voice memos to your iTunes library…”;
and
“4320.295″ = “You must connect using FireWire to update the iPhone “^FILENAME”.”;
“4320.296″ = “You must connect using FireWire to restore the iPhone “^FILENAME”.”
The strings don’t point to anything specific, but could provide hints that the program will voice memo or Firewire support while the iPhone may be receiving additional game support.
Nothing definitive, but it could point the way to some cool stuff down the road.
Let us know what you think in the comments or forums.

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Apple Offering Additional Help with iPhone Dead Spots

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Date: Friday, August 10th, 2007, 08:03
Category: iPhone

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A group of iPhone users have reported that their handsets have permanently lost responsiveness to touch inputs across parts of the screen – generally about half an inch from the top and bottom of the screen.
According to AppleInsider, the problem remains even after the iPhone has been reset, updated with the 1.0.1 firmware software and cleaned. Most reported instances of this case have required replacements from Apple, whose technical support representatives have become “very familiar” with the touch screen failures and appearing to be bypassing the usual protocols for sending out replacements.
In several cases, customers who took their iPhones into Apple Store locations received brief inspections and three-day repair cycles from Apple. Per the stated US$29 iPhone rental, one customer mentioned that he’d successfully negotiated a waiver of the fee during the repair cycle.
Although Apple hasn’t officially commented about it, the unresponsive touch screens represent the second major hardware anomaly affecting the iPhone, the first being a wide variety of failed AC adapters that shipped with the iPhones.
If you’ve seen the touch screen problem on your end or have an idea or workaround, let us know in the comments or forums.

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Duck Hunt for iPhone Released

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Date: Thursday, August 9th, 2007, 13:08
Category: iPhone

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Give someone a little free time and they might do something interesting with it. Deron Dantzler has apparently written an iPhone version of Nintendo’s classic “Duck Hunt” game.
The game, which was rewritten in JavaScript, took him about a week. Citing himself as a novice and inviting comments and code fixes where applicable, the source code can be found here.
Check out Dantzler’s blog entry for full details ad he recommends Appleopolis as a means of adding web applications and installing them in the launcher.
I currently lack an iPhone, so I can’t really tell you how well the game works, but give it a shot and let me know what you think. And even if Apple only allows iPhone development through its web interface, there’s a slew of cool stuff coming out for it.
If you see anything nifty or have feedback about Duck Hunt for the iPhone, let us know in the comments or forums.

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New “Send to Web Gallery” Option on iPhone Appearing Elusive for Some

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Date: Thursday, August 9th, 2007, 08:10
Category: iPhone

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Following up on Apple’s stealth software update for the iPhone in which users found themselves with a “Send to Web Gallery” option within the Camera application.
The guys at iPhone Atlas are reporting that the feature is being picky about where it appears and may only be enabled if users have a .Mac account set up for their iPhone. Additional reports state that the iPhone required a full reset in which both the sleep and home buttons are held down simultaneously until the Apple logo appears.
Appearing as something of a surprise in recent days, the “Send to Web Gallery” option allows iPhones to post an image to an updated .Mac picture gallery. Apple has recently modified the .Mac accounts and included updates for the new iLife 2008 suite, which includes changes to iPhoto and iWeb that allow for a wider degree of online gallery editing by both the owner and guest users.
If you’ve seen this feature appear on your iPhone (or if it seems to have gone missing), let us know in the comments and forums.

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iPhones Receive “Send to Web Gallery” Feature

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Date: Wednesday, August 8th, 2007, 08:31
Category: iPhone

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This was a bit sneaky, but it could be cool.
Per yesterday’s product announcements, Apple also mentioned a redesigned .Mac system wherein users can use iLife 2008 to submit photos to shared web galleries through an e-mail address. This feature can prove handy with an iPhone and Apple apparently had this in mind.
The guys over at iPhone Alley have noticed that since the announcement, various iPhones (perhaps just the ones that have gone through the first iPhone software update) now feature a “Send to Web Gallery” button. The button can be used in the iPhone’s Camera or Photo application and syncs photos in almost real time as opposed to syncing it through a Mac and uploading the image from there.


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This one kind of came in the back door and caught a few people off guard. If you’ve seen this on your iPhone since yesterday’s product announcements or have your two cents to toss in about it, let us know in the comments or forums.

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NES Emulator for iPhone in the Works

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Date: Tuesday, August 7th, 2007, 08:29
Category: iPhone

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In spite of the unlocking efforts, the pros and cons and everything else centering around the iPhone, it’s nice to know that someone’s working on bringing something incredibly fun as well as capable of wasting vast amounts of time to the handset.
According to the guys at The Unofficial Apple Weblog, a programmer referring to himself as “stepwhite” has ported the InfoNES core over to the iPhone, allowing the device to run emulation for classic Nintendo ROMs such as Super Mario Brothers, Zelda and Punch Out.
The emulator is currently still in progress and too slow to run at a playable speed.
Take a gander at the YouTube video and if you have thoughts, feedback or ideas on this, let us know in the comments of forums.

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Hackers Extract Main iPhone Key, Reach New Milestone

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Date: Monday, August 6th, 2007, 09:58
Category: iPhone

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Approximately six weeks after the iPhone’s release, the iPhone Dev Team has announced that the group has reached a new milestone in its goal of unlocking the iPhone by extracting the full contents of the device’s radio memory. Discovery of this code allows for a “true unlock” that can pull the iPhone away from running exclusively on AT&T‘s wireless network.
The group has created a program called NOR Dumper to allow others to continue work on unlocking the iPhone and, according to Gizmodo, intends to release the program’s source code at a later date when they feel the program is in a more mature state.
Stay tuned for further details as they emerge.
If you have any ideas or opinions about the iPhone unlocking effort, let us know in the comments or forums.

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Apple Offers Additional Details on iPhone Quirks

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Date: Friday, August 3rd, 2007, 15:58
Category: iPhone

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On Friday, Apple updated its Knowledge Base library article regarding current issues facing iPhone owners. The full article can be found here, but the guys over at iPhone Atlas have pointed out some interesting tidbits:
“Sound from receiver is muffled or too low: ‘Make sure the receiver is over your ear. Move it around until it is in a spot that produces the clearest sound.’
Low microphone volume: ‘If you are using a third-party iPhone case, make sure it is not covering the microphone. Try making some calls without the case to see if a caller can now hear you more clearly.’
Display image issues: ‘This can include white screen, bright or dark pixels, lines in video, or sections of video missing. Turn iPhone off and turn it on again.’
No cell signal strength anywhere: ‘Check to make sure you‚Äôre in an area with network coverage.’
Battery life seems short: ‘If you are charging using your computer, don‚Äôt connect iPhone to your keyboard.’
No sound through stereo headset: ‘Unplug and reconnect the headset. Make sure the connector is pushed in all the way.’”
The article doesn’t mention if any of these variables change with the iPhone 1.0.1 Update which came out this week and essentially focuses on human factors that can go wrong with iPhone usage.
If the Knowledge Base article provided any solutions that were eluding you, let us know in the comments or forums.

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