AT&T Resumes Online iPhone Sales in New York City

Posted by:
Date: Tuesday, December 29th, 2009, 05:02
Category: iPhone, News

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As quickly as they stopped, wireless carrier AT&T has resumed selling iPhones through its Web site to New York City customers with no official explanation as to what prompted the halt.

Per Techmeme, New Yorkers who tried to order an iPhone through AT&T’s Web site over the holiday weekend found themselves unable to given errors in the web site. When customer representatives were asked as to why this was, explanations ranged from network congestion problems to online fraud to this the boilerplate explanation that “We periodically modify our promotions and distribution channels.”

Come Monday, sales were once again being processed for New York City ZIP codes through AT&T’s site.

AT&T has yet to offer an official explanation for what caused the disturbance.

AT&T Cuts Off NYC-Area Online iPhone Sales, Has Yet to Explain Why

Posted by:
Date: Monday, December 28th, 2009, 05:03
Category: iPhone, News

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As of last night, something odd happened.

It apparently became impossible to purchase an iPhone from AT&T’s online store if you live in New York City, and as of right now, the carrier isn’t saying why. In addition, some online customer representatives have offered comments that New York wasn’t “ready for the iPhone,” while, per Engadget, others were fed a line about credit card fraud causing a ban on online sales.

Hop out of your home and apartment and both New York City-area Apple and AT&T store locations are happily selling the iPhone, which is still in stock.

So far, the closest thing to an official explanation is the following “We periodically modify our promotions and distribution channels.”

If you’ve experienced this or have any ideas of your own, please let us know.

Rumor: Next-Gen iPhone Expected to Include 5 Megapixel Camera

Posted by:
Date: Thursday, December 24th, 2009, 05:37
Category: iPhone, Rumor

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If you’re hankering for a better camera on the iPhone, you may not have too much longer to wait.

Per a report on DigiTimes, Apple’s next-generation iPhone is expected to ship with an improved 5-megapixel camera.

According to the report, OmniVision Technologies is expected to see CMOS image sensor orders for Apple’s iPhone devices grow to 40-45 million units in 2010 from 20-21 million estimated this year, according to sources close to the story. These figures include 5-megapixel CIS orders for the next-generation iPhone model according to those sources.

The company currently supplies the 3.2-megapixel CIS found in the iPhone 3GS.

A next generation iPhone is predicted to be available possibly by June next year with other rumors pointing towards iPhone OS 4.0 testing evidence emerging on the web logs of various larger web sites.

Stay tuned for additional details as they become available.

Epic Games Demonstrates Working Version of Unreal 3D Game Engine on iPhone

Posted by:
Date: Wednesday, December 23rd, 2009, 03:02
Category: iPhone, News

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If you wondered where the iPhone might be going as far as a gaming platform, you might be surprised.

Per AnandTech, Mark Rein, vice president of Epic Games, creators of the Unreal Engine, demonstrated a working proof of concept to the web site with a playable demo of Unreal Tournament. The game ran a modified level from the popular first-person shooter and employs dual-touch controls.

The game has a virtual thumbstick on the left side of the touch screen to control character movement. Using their right thumb, users can aim and shoot at enemies on screen.

The demo employs Open GL ES 2.0, which is only available on the iPhone 3GS and new iPod touch. The PowerVR SGX GPU has been found to make the hardware, in some cases, to be twice as fast as its predecessors.

The report noted that the game ran with a smooth framerate and the controls worked well. It added, however, that the demo clearly needs polishing, but that it is “just a starting point.”

“Epic isn’t announcing any sort of iPhone engine licenses nor are they entering the iPhone game market,” the report said. “Porting UE3 to the iPhone is simply one of many projects being worked on inside a newer, more svelte and innovative Epic Games (wait till you see what’s next…).”

As Epic Games does on the PC side, the company apparently intends to license its Unreal Engine to third-party companies for use on the iPhone and iPod touch. This will allow an advanced framework for companies to build original games around. Epic, at the moment, has no plans to release any games for the platform.

Rein also told AnandTech that Unreal Engine 3 will be demoed on another mobile platform at CES 2010 in early January. The company reportedly intends to take its plans beyond the iPhone and iPod touch.

“This isn’t a platform specific thing,” the report said, “it’s about bringing Unreal Engine 3 to the entire portable market.”

Recently, Apple exhibited signs that the company may be looking to get more directly involved in game development, the company posting a job opening for a game and media software engineer for its iPhone and iPod touch team. Apple has traditionally backed off from first-hand game development, so some degree of change may be in the air.

Because You Always Wanted to be a Unicorn

Posted by:
Date: Monday, December 21st, 2009, 06:39
Category: Fun, iPhone

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There is no good way to explain this, except for the fact that software developer mono has recently written and released Youngicorn, an iPhone application that can turn any image into a unicorn.

Based on the principle that everyone looks better as a unicorn, users can import a photo, then add sparkles, rainbows, and an array of space-themed scenes. Once complete, simply add a glowing horn and you’re done.

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The application retails for 99 cents and requires iPhone OS 3.1 or later to install and run.

And since a picture’s worth a thousand words, here are the developers enacting a real life version of their app:



Probable WWDC, iPhone Announcement Rumored for July

Posted by:
Date: Monday, December 21st, 2009, 06:21
Category: iPhone, Rumor

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Rumors make life interesting and a calendar listing for San Francisco’s Moscone Center has led to speculation that Apple’s annual Worldwide Developer’s Conference will coincide with the three-year anniversary of the original iPhone’s launch. Per AppleInsider, San Francisco’s Moscone Center Calendar lists a “Corporate Event” from June 28, 2010 through July 2, 2010 in the Moscone West hall. Previous Apple events have been reserved with the same title.

This year, WWDC 2009 ran June 8 through June 12. In previous years, the event has marked the introduction of new iPhone models. This June, Apple introduced the iPhone 3GS.

If WWDC 2010 does take place on June 28, 2010, it could be booked to coincide with the expiration of the current contract with wireless carrier AT&T. Recent reports have suggested that Verizon, the largest wireless carrier in the U.S., could offer a CDMA compatible iPhone next year.

For their part, Verizon officials said last week that their network would be capable of handling the added bandwidth from the addition of the iPhone. They did not, however, imply that the handset was coming to their network.

Another option could be T-Mobile. While the fourth-largest carrier in the U.S. does not have the size or stature of AT&T or Verizon, it is a GSM-based network, meaning compatibility with T-Mobile would be simple to accomplish with the existing iPhone hardware. Given the simplicity of such a move, some have predicted it to happen in 2010.

Onyx 2.1.2 Released

Posted by:
Date: Monday, December 21st, 2009, 06:47
Category: Software

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Onyx, Titanium Software’s popular freeware multifunction utility for Mac OS X, has been updated to version 2.1.2. The new version, a 16.3 megabyte download (courtesy of VersionTracker), adds the following fixes and changes:

- Bug corrected while deleting System Caches.
- Deleting the internet cache improved.
- Searching update improved.
- Log panel improved.
- New alternative icon.
- Help improved.

OnyX requires Mac OS X 10.5 or later to install and run.

Roxio Toast Titanium 10.0.5 Update Released

Posted by:
Date: Friday, December 18th, 2009, 05:27
Category: Software

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Late Wednesday night, Roxio released version 10.0.5 of its Toast Titanium authoring software. The new version, available here, adds the following fixes and changes:

- Resolves issue importing some FLV (Video for Adobe Flash) which is incorrectly authored or contains non-standard metadata.
- Resolves issue where some AVCHD source video experienced AV sync issues after conversion or authoring.
- Improved interoperability with Turbo.264 hardware H.264 encoder.
- Resolves issue burning Sparse Images.
- Use of mouse scroll wheel no longer opens additional dialogs.
- Resolves issue that may cause Disc Utility (Mac OS X v10.6 only) to show burned discs as damaged.

Toast 10 Titanium requires Mac OS X 10.4 or later to install and run and retails for US$99.99.

Perian 1.2 Released

Posted by:
Date: Friday, December 18th, 2009, 05:04
Category: Software

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Late Monday, the Perian team released version 1.2 of Perian, the open-source QuickTime components effort that allows QuickTime to support and play a variety of additional formats beyond what it would normally be able to handle.

The new version makes the following fixes and changes:
- Matroska cover art is now imported as iTunes cover art [r1149].
- Video tracks now have their colorspace set based on the size of the video [r1170].

Mac OS X 10.6/Snow Leopard compatibility fixes:
- QuickTime Player 10 refused to open some files due to missing type identifiers [r1126].
- Worked around 96khz HE-AAC audio tracks not playing or playing noise [r1128].
- Extended Front Row subtitle hack to cover 10.6 and reduced its ugliness [r1130, r1186].
- Worked around re-encoding files with subtitles not working [r1177].
- Worked around some MKV embedded fonts being incompatible with 10.6 [r1193].
- Fixed RGB HuffYUV video displaying black bars over the video on 10.6 [r1198].
- Now compiles under Xcode 3.2

Fixes:
- Using a debugger on a process with Perian loaded printed warnings about missing files [r1122].
- Fixed decoding of WMA audio tracks [r1131].
- Fixed a crash in LoadExternalSubtitlesFromFileDataRef [r1153].
- Fixed some VobSub video tracks displaying with wrong colors [r1171].
- Better support for tracks with delayed start times [r1181].
- Fixed MPEG1/2 in Matroska playing out of order [r1188].
- Fixed a crash opening files while they were being downloaded [r1227].

SSA:
- Fixed some top-aligned subtitles being too low [r1163].
- Vertical text is re-enabled and works somewhat better [r1208].

Perian is a 3.3 megabyte download and requires Mac OS X 10.4 or later to install and run.

Elgato Releases EyeTV 3.3 Update

Posted by:
Date: Thursday, December 17th, 2009, 06:47
Category: Software

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On Wednesday, Elgato Systems released version 3.3 of its EyeTV software application, which finds and tracks all television programming you want to see and allows users to pause live television and save content to file.

The new version, which can be found here (and can also be found through EyeTV 3.0′s update feature), adds the following fixes and features:

- Improved general performance and stability.
- Improved scrolling in the Overlay menus.
- Fixed an issue where multiple tuners could not be accessed in the Overlay menu.
- Improved channel name detection and EPG for some Clear QAM cable systems. NOTE: To take advantage of this feature, EyeTV needs to do another Auto-Tune.
- Improved Digital Audio sound output for better compatibility with certain brands of home theater receivers.
- Improved support for EyeTV when running under Standard Accounts.
- Improved EyeTV’s automatic update process.
- Resolved issues with H.264 broadcasts in Denmark.
- Fixed issues with the new Silver Apple Remote under Mac OS 10.6.2.
- Improved Support for Rogue Amoeba Airfoil and Apple Airport Express: EyeTV and Airfoil now work together to keep the video picture in sync with the sound at all times. Find out more about Airfoil here: http://www.rogueamoeba.com/airfoil/mac/
- Editing recordings now works when archive is on volume with FAT 32 file system.
- Improved user interface for CAM modules.
- Resolved issues reindexing recordings.
- Improved support for case sensitive file systems.
- Miscellaneous Improvements to XMLTV.
- EPG updates when Parental Controls enabled now fail with an explanation in the guide preferences.
- Resolved a hang on single processor Macs when doing a digital auto-tune with certain hardware.
- Improved CAM support for EyeTV Sat.
- Fixed support for newer Cinergy T XXS hardware revisions.
- Updated firmware for DTT Deluxe 2009 to improve reliability.
- Added PAL 60 Hz support for the 2008 EyeTV DVB-T/C Hybrid.
- Fixed support for SECAM D/K in Russia for the 2008 EyeTV DVB-T/C Hybrid.

EyeTV 3.3 requires Mac OS X 10.4 or later to install and run. The program retails for US$79.95.