E3 2010: Into the breach

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Date: Tuesday, June 15th, 2010, 15:47
Category: News

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By Joshua Simmons

E3 Day 1 Conference Impressions:

Nintendo:
This was clearly the year of the Nintendo come back after several previous lackluster E3 presentations. There were no vitality sensors, no fashion runway games for DS, and no Wii Music. What we did get started with a bang when Shigeru Miyamoto himself came out on stage to debut the new Zelda Wii title, The Legend of Zelda: Skyward Sword. Using motion plus technology, Miyamoto demonstrated the possibilities of sword and shield play as well as several new items at Link’s disposal. The two most unique items would have to have been the beetle launcher, which sent a controllable beetle flying off of Link’s arm to collect far off items, and the whip, capable of cutting grass and grabbing items. As if a new Zelda wasn’t enough, we also got Mario Sports Mix, Epic Mickey, Golden Sun Dark Dawn for DS, a new Wii Kirby, and more footage of Metroid Other M. It was clear that Nintendo intended to deliver to its core demographic today and they did just that. Big surprises were also in store with a Goldeneye remake exclusive for Wii starring all previous Bonds, as well as a new retro remake of Donkey Kong Country.

Nintendo’s biggest gun this E3 was the much anticipated 3DS unveil, and it did not disappoint. Although, we in the audience were unable to get a sense of the much touted “No glasses” 3D tech, we did get an understanding of the handheld’s power with a glimpse at the surprise announcement, Kid Icarus. Other 3DS features included two front facing cameras for taking 3D photos, 3D effect adjustment dial, an analog stick, and the ability to play 3D movies on the device. Nintendo’s E3 2010 press conference was very impressive, and I’m sure hardcore Nintendo fans worldwide are quite satisfied.

Sony:
Although the surprises were in few this year, the Sony conference managed to consistently deliver exciting new prospects for the future with their lineup. They kicked things off with a special look at two Killzone 3 levels, presented in 3D to the audience which was met with hollering and cheering as Sev leaped to the air in a jet pack. The visuals were fantastic, and the game really conveyed the potential for Sony’s 3D tech. We also got news of several titles that will include 3D in the future such as Gran Turismo 5, Mortal Kombat, EyePet and more. Shifting from 3D to the Playstation Move, we were treated to a premiere demo of Sorcery. Sorcery uses the Move controller to guide a young apprentice through a castle as he battles goblins by flicking the Move to send spells from his wand. The 1:1 tracking of the Move was impressive as the wizard’s arm accurately reflected what the player was doing; it also demonstrated different movements to achieve varying abilities. We were also treated to a demo of Tiger Woods 2011, also used impressive tracking to register the player’s movement as he would swing the club.

After a surprise, and hilarious, appearance by Kevin Butler, Sony shifted the conference to the games. Although it was pleasant to see Little Big Planet 2 demonstrated for the audience, the biggest announcement came in the form of Portal 2 for Playstation 3. However, I personally was the most excited when the grand finale of today’s event turned out to be the unveiling of Twisted Metal for Playstation 3. Typically, we only get these kind of unveils in the form of a teaser, or small clip, but after driving out onto the stage in a replica Sweet Tooth truck, we were treated to a live demo of the game’s multiplayer modes.

These two conferences have left me quite excited for the year to come in gaming, and I’ll be sure to write deeper impressions in the days to come as I get to try out all the great games shown today in person on the show floor!

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