How Well do MacBooks run Quake 4?

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Date: Tuesday, June 13th, 2006, 10:22
Category: Benchmark

quake4.jpgBareFeats has posted a shootout between various Macs running Quake 4 Including three MacBooks:
PowerBook G4/1.5 15″ (with Daystar 2.0GHz upgrade)
PowerBook G4/1.67 17″
MacBook 13″ (2GHz)
MacBook Pro 15″ (2GHz)
MacBook Pro 17″ (2.16GHz)

We’re still excited about seeing multi-processor support on a state-of-the-art game like Quake 4. It reminds us of “yesteryear” when Id Software was the only company to dedicate the time and effort to optimize Quake 3 for AltiVec and Dual G4 Processors. The frame rates we get for Quake 4 are much lower than Quake 3 due to the higher sophistication of Quake 4 and due to the fact that the Quake 4 test is a Network Timed Demo rather than Quake 3’s Single User Timed Demo. In other words, the “id_demo0001″ demo file simulates real game play against opponents over a network.
I’m not sure at what resolution and quality level you prefer to use with Quake 4 but we chose various settings with the hope of clarifying how the various Macs perform in a “real world” Quake 4 gaming situation. We also wanted to compare Intel Macs to PPC Macs. Needless to say, the ultimate Quake 4 “engine” in the Mac realm is the Quad-Core G5/2.5GHz Power Mac with the mutant GeForce 7800 GTX. I’m sure the “ultimate” title will be passed on when the Quad Intel “MacTower Pro” shows up with SLI support.

Click through for all the numbers.


quake4.jpgBareFeats has posted a shootout between various Macs running Quake 4 Including three MacBooks:
PowerBook G4/1.5 15″ (with Daystar 2.0GHz upgrade)
PowerBook G4/1.67 17″
MacBook 13″ (2GHz)
MacBook Pro 15″ (2GHz)
MacBook Pro 17″ (2.16GHz)

We’re still excited about seeing multi-processor support on a state-of-the-art game like Quake 4. It reminds us of “yesteryear” when Id Software was the only company to dedicate the time and effort to optimize Quake 3 for AltiVec and Dual G4 Processors. The frame rates we get for Quake 4 are much lower than Quake 3 due to the higher sophistication of Quake 4 and due to the fact that the Quake 4 test is a Network Timed Demo rather than Quake 3’s Single User Timed Demo. In other words, the “id_demo0001″ demo file simulates real game play against opponents over a network.
I’m not sure at what resolution and quality level you prefer to use with Quake 4 but we chose various settings with the hope of clarifying how the various Macs perform in a “real world” Quake 4 gaming situation. We also wanted to compare Intel Macs to PPC Macs. Needless to say, the ultimate Quake 4 “engine” in the Mac realm is the Quad-Core G5/2.5GHz Power Mac with the mutant GeForce 7800 GTX. I’m sure the “ultimate” title will be passed on when the Quad Intel “MacTower Pro” shows up with SLI support.

Click through for all the numbers.

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