Apple raises maximum iOS app size from 2GB to 4GB

Posted by:
Date: Friday, February 13th, 2015, 04:55
Category: Developer, iOS, News, Software

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Your iOS apps are about to get a lot larger.

Which isn’t necessarily a bad thing.

Apple on Thursday announced that it is increasing the maximum app size from 2GB to 4GB, letting developers release apps that are up to 4GB in size. The extended limits will likely be useful for high-quality game titles that need the extra space to introduce improved graphical effects or longer playtimes.

The size limit of an app package submitted through iTunes Connect has increased from 2 GB to 4 GB, so developers can include more media in your submission and provide a more complete, rich user experience upon installation. Please keep in mind that this change does not affect the cellular network delivery size limit of 100 MB.

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Detour audio tour app hits beta, now available in the App Store

Posted by:
Date: Wednesday, February 4th, 2015, 07:05
Category: Fun, iPhone, News, Software

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This definitely qualifies under the heading of “nifty”.

For those of you living in the Bay Area, the Detour app for iOS has entered the beta stage and is now available on the App Store. Detour provides hour-long audio walks over the San Francisco Bay Area that reveal hidden stories, people, and places all over SF.

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Appreviewtimes.com provides crowdsourced estimate of iOS, Mac App Store review times

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Date: Tuesday, January 13th, 2015, 11:59
Category: Developer, iOS, News, Software

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If you’re a developer, this is pretty interesting.

Shiny Development’s recently-launched appreviewtimes.com has begun tracking review times for both the iOS and Mac App Store using data crowdsourced from iOS and Mac developers.

While the site’s data is not official Apple data and is based on anecdotal data gathered from people posting their latest review times on Twitter and App.net using the #macreviewtime or #iosreviewtime hash tags, it is a public effort to obtain more accurate review times.

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iTunes’ curated Best of 2014 apps list emerges, Elevate rises to the top

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Date: Tuesday, December 9th, 2014, 13:36
Category: iOS, News, Software, Uncategorized

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On Tuesday, Apple released its iTunes’ curated “Best of 2014″ list, featuring some of the most popular and best grossing apps of the year.

The list, which included titles such as SwiftKey, Uber, Spring and AppStore, also included 26 different apps and games including Facebook Messenger and Clash of Clans.

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NinType debuts on App Store, promises typing speeds over 100 words per minute

Posted by:
Date: Thursday, December 4th, 2014, 13:18
Category: iOS, iPad, iPhone, News, Software

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It’ll be interesting to see if it lives up to its claims.

Per MacRumors, NinType, created by app developer Yose Widjaja, has surfaced on the App Store. The program, which focuses on dual thumb use, incorporates a combination of taps and swipes to write words and insert punctuation quickly.

The NinType typing experience is significantly different from the standard iOS typing experience, so it does take some time to adjust to the two-handed swipe and tap input. Users are advised to use the keyboard as a standard keyboard to begin with, inserting swipe-based words gradually to adjust to the difference.

NinType has a built-in game-like tutorial that’s designed to walk users through all of the app’s features, and it is deeply customizable with a top bar that can be arranged to a user’s liking, different visual effects, extensive shortcut options, and settings for nearly every aspect of the keyboard. There are a number of handy gestures in NinType, including a swipe on the spacebar to move the cursor, a swipe on the backspace key to quickly delete words, edge slides for inserting punctuation, and flick to autocomplete. NinType does not require users to enable full access.



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Apple seals UnionPay deal, takes step to incorporating Apple Pay into Chinese marketplace

Posted by:
Date: Monday, November 17th, 2014, 11:30
Category: News, retail

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Apple may be a little bit closer to bringing Apple Pay to Chinese shores.

Per The Mac Observer, Apple announced a deal over the weekend where customers can use the system to link a China UnionPay credit or debit card to their Apple ID for one-tap App Store purchases, which could eventually lead to using their iPhones in retail stores, too.

Prior to the UnionPay deal, China’s iTunes Store customers were forced to set up pre-paid accounts linked directly to bank accounts — a process that was inconvenient and didn’t quick purchases easy.

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Google to launch YouTube Music Key subscription music service

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Date: Thursday, November 13th, 2014, 02:13
Category: Android, Google, iOS, music, News

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Google today announced that it will be launching its YouTube Music Key subscription music service next week.

The service will be available on personal computers as well as smartphones running Google’s Android operating system to start. Beginning November 17, 2014 users will be able to listen to music without ads on the YouTube site. On smartphones, they will be able to play music in the background while they browse in other mobile apps, and store music for offline playback.

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Apple announces iPad Air 2 tablets, will begin accepting preorders on Friday

Posted by:
Date: Thursday, October 16th, 2014, 14:36
Category: Hardware, iPad, News, Uncategorized

Apple’s top of the line iPad just got a bit thinner and faster.

Per AppleInsider, Apple announced the iPad Air 2, its next-gen full-sized iPad. The new version, which will begin preorders on Friday, includes a Touch ID fingerprint sensor, new anti-reflective screen coating, and the speedy new A8X processor.

The new iPad Air stands at 18 percent thinner than the previous model, making it the world’s thinnest tablet to date.

Like previous models, the Wi-Fi-only iPad Air 2 starts at US$499 for 16 gigabytes. But another $100 quadruples storage to 64 gigabytes, and a high-end model with 128 gigabytes runs US$699. LTE-capable versions carry a US$130 premium at the same capacities.

Preorders for the iPad Air 2 will begin on Friday, and the units will begin shipping next week.

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Rumor: Apple begins Apple Pay training for employees

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Date: Monday, October 13th, 2014, 12:07
Category: iOS, retail, Rumor, Software

With the launch of Apple Pay likely only days away, Apple has begun Apple Pay training programs for its own group of retail store employees and by working with retailers to prepare for the debut later this month. According to 9to5Mac, training materials, shared by a reliable source, for the Apple Pay launch at Apple retail stores have also detailed some new specifics regarding the Apple Pay setup and transaction processes both on customer iPhones and in Apple retail stores…

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As can be seen in the image above, Apple Pay can be set up via the Passbook application through both the initial iOS 8 setup process or in a new Settings.app tab called Passbook & Apple Pay. Some of these details were previously revealed by internal settings in the latest iOS 8.1 beta seed for developers.

Credit cards can be added to Passbook via an iTunes account or by using the iPhone’s camera to scan in details. Passbook will be able to store up to 8 credit/debit cards, according to the training materials.

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Vizzywig 4K video capture application hits App Store, retails for $999

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Date: Wednesday, September 17th, 2014, 11:07
Category: App Store, News, Software

vizzywig4k

If you’re looking to spend US$999 on an iOS app, i4software’s Vizzywig 4K is just what you’re looking for.

Per Boy Genius Report, Vizzywig4K, which retails for US$999, “captures full 4K resolution photos at the rate of 24 photos per second along with synched audio” rather than capturing video.

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