Burstly Acquired By Apple

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Date: Tuesday, February 25th, 2014, 09:10
Category: Android, Announcement, Apple, Apps, Business, Developer, iOS, iPhone, Software

burstly-acquires-testflightApple buys up yet another company, and it isn’t even the end of February yet. Burstly is the parent company of popular mobile app testing platform, TestFlight. TechCrunch received a number of leads and announced last Friday that Apple was the suspected purchaser. Hints that something was going on began last Wednesday when TestFlight made announcements that it would be terminating Android support as of March 21, as well as discontinuing its TestFlight SDK. These shutdowns have apparently taken developers using the tools by surprise, as there appeared to be no warning or confirmation of the changes, leaving users of TestFlight in the lurch. Developers who have commented on the changes are understandably annoyed, but the hope is that Apple will use their newly acquired assets to improve their own app development and testing tools, which many have said is lacking in features and usefulness. Unfortunately, this is no consolation to Android developers who will be left out in the cold to find new testing tools. Reportedly, the Burstly team is already hard at work at Apple. Here’s hoping that this means better things for iOS development in the future.

 

 

Pebble debuts its new appstore later today

Posted by:
Date: Monday, February 3rd, 2014, 09:38
Category: Accessory, Announcement, App Store, Apple, Apps, iOS, iPhone, Software, Wearables

Pebble_notificationsLast Friday, via its Twitter account, Pebble announced that the release date for the new Pebble appstore would be today, Feb 3rd, at 10 AM PST. So, only a few hours to go until Pebble owners can start playing with the new goodies. The announcement indicates that only the iOS update to the Pebble companion app would be released today, with an Android update arriving soon. For those already using a Pebble smartwatch with their iPhone, you should see the update appearing in the iOS App Store app, ready for download, or automatically installed if you have background updating enabled.

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How Apple can protect kids against predatory IAPs #TAC

Posted by:
Date: Thursday, January 16th, 2014, 16:29
Category: App Store, Apple

Tom’s under the weather, so I wanted to pitch in and cross-post a few of my ZDNet posts. In this one I discuss an issue that’s near and dear to my heart. My kids have accidentally purchased lots of In-App Purchases (IAPs) from the App Store because of Apple’s 15-minute no password window and nefarious developers that riddle free apps with ads and coerce kids into clicking through to bogus add-on purchases in Freemium apps.

Here are the suggestions I posted on The Apple Core:

  1. Offer the ability to require a password for every transaction.
  2. Offer the option to require a password for free downloads.
  3. Actively track the amount of refund requests in apps targeting kids and set a low threshold for penalizing developers that prey on young users with IAPs. (i.e. if your app generated more than 10 refunds in a day your App comes off the App Store for a day, and so on…)
  4. iTunes Store emails should be sent in real time as purchases occur.
  5. Offer the option to send an SMS or push notification to the account owner’s iPhone or iPad immediately after a purchase
  6. Make refunds easier to requests. Currently you can only request a refund within the desktop version of iTunes, and it’s extremely difficult to find
  7. Add more detail to IAPs in Recent Purchases UI by naming the host app in which the IAP occurred

The problem is that Apple took in $10 billion in revenue from the App Store in 2013, so there’s a strong disincentive to them doing anything that curbs its ferocious rate of sales. (Read more at ZDNet).

What’s your take?

Apple’s iOS App Store nets $10 billion in 2013

Posted by:
Date: Friday, January 10th, 2014, 09:26
Category: Announcement, App Store, Apple, Apps, Business, Finance, iOS, iPhone, Software

apple-moneyAccording to an announcement by Apple on Tuesday, the company took home more than $10 billion last year from iOS app sales. Christmas sales put them over the top with customers downloading almost 3 billion apps, making December Apple’s most lucrative and successful month in the App Store’s history. BusinessWire’s coverage of the record setting sales quoted Apple’s senior vice president of Internet Software and Services, Eddy Cue;

“We’d like to thank our customers for making 2013 the best year ever for the App Store. The lineup of apps for the holiday season was astonishing and we look forward to seeing what developers create in 2014.”

Apple also reported that iOS developers have now earned a collective $15 billion from sales on the App Store.

OS X 10.9.1 update drops

Posted by:
Date: Tuesday, December 17th, 2013, 21:36
Category: Announcement, App Store, Apple, Desktop Mac, Installation, Mac, Mavericks, Software

maverickslogoThis one slipped by me. The App Store app on my Mac didn’t even register it. Anyway, lo and behold, 10.9.1 is out. Apple continues to add additional fixes to Mail for handling Gmail accounts. This one adds support for custom settings in Gmail. Here’s the complete change log;

  • Improved support for Gmail in OS X Mail, and fixes for users with custom Gmail settings
  • Improves the reliability of Smart Mailboxes and search in Mail
  • Fixes an issue that prevented contact groups from working properly in Mail
  • Resolves an issue that prevented VoiceOver from speaking sentences that contain emoji
  • Updates Shared Links periodically when open in the Safari Sidebar

Run to your local Apple download site, or open up the App Store app and hope it sees the update. Also, I recommend closing all apps and repairing file permissions both before and after applying the update. Happy Gmailing!

Apple and Bitcoin, oil and water?

Posted by:
Date: Thursday, December 12th, 2013, 10:56
Category: App Store, Apple, Finance, iOS, iPhone, Software, The Apple Core

Bitcoin-Accp-Here-notOne of my terrible regrets is that I didn’t hop on the Bitcoin train when I had the chance. I read about it, created an account, had one of my computers generate some coin (took forever), and decided it wasn’t worth my time to fart around with unrecognized virtual currency. If I had left that computer running, who knows what that would be worth now. Who knew? Whether it lasts or not is to be seen, but it is certainly getting a lot of attention now. If you’re not up to speed on the whole internet bit trading thing, start with this article over at The Apple Core for more info and the recent explosion of Bitcoin mining.

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1Password for Mac updated to version 4.1 with new features

Posted by:
Date: Tuesday, December 10th, 2013, 09:18
Category: Announcement, App Store, Apple, Apps, iOS, iPad, iPhone, iPod Touch, Mac, Mavericks, privacy, security, Software

product-1password-4-for-macEveryone’s favorite password keeper (well mine anyway), 1Password, has been updated to version 4.1 and includes some great feature updates. The Agilebits blog introduces the update and gives a quick rundown of some of the key updates;

“1Password 4.1 for Mac is now available for our website customers, and it is waiting for review for Mac App Store customers. “4.1″ may look like a small update, but it packs some great big stuff [...]“

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Apple releases updates to Mail and iBooks into the wild

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Date: Friday, November 8th, 2013, 08:22
Category: Apple, Google, Mac, Mavericks, Software

maverickslogoEarly on Thursday, Apple released Mail Update for Mavericks 1.0 and iBooks Update 1.0.1. iBook got the usual “security and stability improvements”, which isn’t much, but it did add a .1 to the version number. Mail, on the other hand, only inched from version 7.0 build (1816) to 7.0 build (1822). While the number treatment makes this seem like a minor patch to Mail, it will probably be a big deal to anyone who has been wrestling with Mavericks’ Mail program and their Gmail accounts.

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Apple, Adobe sandbox Flash Player development for OS X versions

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Date: Thursday, October 24th, 2013, 22:00
Category: News, security, Software

When in doubt, sandbox the sucker.

Per Mac|Life, Adobe announced on Wednesday that the latest version of the Safari web browser included with OS X Mavericks now features app sandboxing for Flash Player, following similar moves with browsers from Google, Microsoft and Mozilla.

Although Flash Player has been sandboxed for some time, for whatever reason Apple didn’t get on board with Safari until version 7.0, which is included with this week’s update to OS X Mavericks.

“For the technically minded, this means that there is a specific com.macromedia.Flash Player.plugin.sb file defining the security permissions for Flash Player when it runs within the sandboxed plugin process,” explains Adobe Platform Security Strategist Peleus Uhley.

“As you might expect, Flash Player’s capabilities to read and write files will be limited to only those locations it needs to function properly. The sandbox also limits Flash Player’s local connections to device resources and inter-process communication (IPC) channels. Finally, the sandbox limits Flash Player’s networking privileges to prevent unnecessary connection capabilities.”

The bottom line is that viewing Flash Player content will now be safer and more secure for Safari users on OS X Mavericks, thanks to the combined work of Adobe and Apple, who not so long ago were on opposite sides of the track when it came to Flash technology.

If it makes it more secure, then godspeed…

Apple TV update hits, adds iMovie Theater feature

Posted by:
Date: Wednesday, October 23rd, 2013, 00:29
Category: Apple TV, News, Software

This could prove nifty.

Per AppleInsider, following Apple’s announcement that its new iMovie apps for OS X and iOS would support a new sharing feature called iMovie Theater, the company activated an Apple TV channel dedicated to the service.

In an over-the-air update to its set-top streaming device on Tuesday, Apple is now pushing from its servers a new iMovie Theater channel to support the new iMovie apps released alongside OS X 10.9 Mavericks.

Along with a graphical overhaul, iMovie for both Mac and iOS offer new features rooted in iCloud. With iMovie Theater, users can create clips, trailers or movies and share them across devices with friends and family.

The content served up by the service can be created in iOS or OS X and stored in one location for easy access.

iMovie for iOS can be purchased for US$4.99 via the App Store, while the Mac version retails for US$14.99. Both versions come pre-installed on new devices and those who purchased the software through the App Store are eligible for free upgrades.

If you’ve tried the new feature and have any feedback to offer, please let us know in the comments.