Apple extends repair program to MacBook Pro notebooks that may be experiencing AMD GPU glitches

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Date: Friday, February 20th, 2015, 04:37
Category: Hardware, MacBook Pro, News

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If your rather expensive MacBook Pro notebook is exhibiting video issues, Apple just began a new program which might be able to help you.

A new repair initiative, officially titled “MacBook Pro Repair Extension Program for Video Issues,” applies to MacBook Pro computers sold between February 2011 and December 2013 that exhibit distorted video, no video, or unexpected system restarts, Apple said.

The issues have been associated with malfunctioning discrete AMD GPUs installed within the MacBook Pro notebooks.

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List of Apple employees tasked to electric car project begins to emerge, key players surface

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Date: Friday, February 20th, 2015, 04:00
Category: Hardware, News

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Over the past couple of weeks, there’s been word of an employee poaching war between Apple and Tesla, Apple hiring from the auto industry and speculation as to exactly what Applee might be working on.

It’s apparently clear that Apple is looking to go beyond an iOS-based CarPlay in-dash system and the majority of the new hires seem to be reporting to one Steve Zadesky, who hails from an automative background.

The Wall Street Journal and 9to5Mac are reporting that Apple has put together a team of hundreds for the electric vehicle product, including former president and CEO of Mercedes-Benz Research & Development Johann Jungwirth, but here are some of the other key team members picked from within the company and hired from outside to join the team.

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Apple Watch hits Self magazine, makes its U.S. cover debut

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Date: Thursday, February 19th, 2015, 05:46
Category: News, Wearables

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It had to happen sometime.

A few months after being featured on the cover of Vogue China, the upcoming Apple Watch made its U.S. debut on the cover of Self magazine this month with cover model Candice Swanepoel wearing the Sport Edition of the device.

From Self:

Considering Swanepoel’s athletic prowess, it was an ideal accessory for her sporty cover shoot. She told SELF, “I’m an athlete. I use every single muscle, especially my core and arms, when I pose. It’s so important for me to feel strong!”

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Samsung acquires LoopPay, looks to become an Apple Pay competitor

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Date: Thursday, February 19th, 2015, 05:53
Category: Finance, News, retail

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It never hurts to be part of the payment infrastructure.

Only two months after rumors surfaced that Samsung was considering becoming an Apple Pay competitor, the South Korean conglomerate has reportedly acquired mobile payments startup LoopPay to bolster its efforts.

Samsung began talks with LoopPay in December to integrate the latter’s magnetic payment technology into next-generation Galaxy devices. That partnership has apparently turned into an acquisition, as noted by Re/code and the Wall Street Journal.

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Apple now permitted to trade with Cuba following lifting of restriction by U.S. government

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Date: Wednesday, February 18th, 2015, 11:23
Category: Legal, News

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Apple can now trade with Cuba.

Which is a good thing, as they have awesome weather and even better food.

Apple has removed Cuba from its restricted country list for foreign trade, reflecting the fact that some of its hardware and software are now legally eligible to be exported to the Caribbean country.

Apple’s new stance is in accordance with the U.S. Department of Commerce’s Bureau of Industry and Security, which recently amended its Export Administration Regulations. The changes create an exception for Consumer Communication Devices, under a license entitled “Support For The Cuban People.”

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Rumor: Apple to bring Touch ID to upcoming 12-inch MacBook Air, other input devices

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Date: Wednesday, February 18th, 2015, 06:51
Category: Hardware, MacBook Air, Rumor

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Apple may be expanding its Touch ID technology to other devices.

Current rumors have it that the forthcoming 12-inch MacBook Air — which is widely believed to include a high-resolution Retina display and vastly-reduced I/O — could also sport a Touch ID sensor positioned above its trackpad, according to Taiwanese blog AppleCorner, which has cited supply chain sources. In addition, the Magic Mouse and Magic Trackpad may be updated to include the biometric functionality.

That could be a prelude to making Apple Pay available for payments on the web. Currently, Apple Pay can only be used for in-store transactions via NFC or as part of the checkout process for iOS apps.

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Apple comes up against roadblocks, regulatory concerns in bringing Apple Pay to Chinese marketplace

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Date: Wednesday, February 18th, 2015, 05:46
Category: Finance, Legal, News, Software

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Apple may have a few roadblocks before it can get Apple Pay into the Chinese marketplace.

As introduction efforts proceed, China’s central bank, UnionPay bank-card service and e-commerce giant Alibaba Group Holding Ltd. are standing up to Apple’s effort to bring the Apple Pay no-card-no-cash payment system to iPhone users in China.

At the same time, Apple has not yet “acknowledged regulators,” and as a result, “it’s unclear whether the product meets the government’s requirements” for a commercial operation.

Apple is also struggling with its relationship with UnionPay, China’s state-owned credit- and debit-card system operator. Sources close to the companies said that talks aimed at an agreement that would open China to Apple Pay have stalled.

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First-gen Apple Watch may have had assorted health-related features cut, trimmed down to make April ship date

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Date: Tuesday, February 17th, 2015, 10:41
Category: News, Wearables

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Sometimes you have to slim down your feature list to make a shipping date.

An interesting piece by the Wall Street Journal revealed that Apple may have cut multiple planned health features to allow the first generation of the Apple Watch to ship on time.

The report states that the features would have contained an array of sensors to help measure a wearer’s health, albeit the first demo units of the wearable device apparently showed no such sensors in that model.

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Apple raises maximum iOS app size from 2GB to 4GB

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Date: Friday, February 13th, 2015, 04:55
Category: Developer, iOS, News, Software

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Your iOS apps are about to get a lot larger.

Which isn’t necessarily a bad thing.

Apple on Thursday announced that it is increasing the maximum app size from 2GB to 4GB, letting developers release apps that are up to 4GB in size. The extended limits will likely be useful for high-quality game titles that need the extra space to introduce improved graphical effects or longer playtimes.

The size limit of an app package submitted through iTunes Connect has increased from 2 GB to 4 GB, so developers can include more media in your submission and provide a more complete, rich user experience upon installation. Please keep in mind that this change does not affect the cellular network delivery size limit of 100 MB.

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Apple expands two-step verification to iMessage, FaceTime services

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Date: Friday, February 13th, 2015, 04:31
Category: News, security, Software

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This might come in handy where security is concerned.

Apple has now expanded the number of services protected by its two-step verification service, security-conscious users now able to count iMessage and FaceTime among those features protected by the service.

Beginning today, those who have opted in to the two-step verification program will be asked to provide a one-time security code the next time they configure iMessage or FaceTime on a device.

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