It’s not as specific as you might like it to be, but it’s a step in the right direction.
Per AppleInsider, Apple on Monday supplied developers with a new pre-release build of its mobile operating system in the form of iOS 5.1 beta 3.
Little is known so far about the latest beta, which was issued to test devices as an over-the-air update. iOS 5.1 beta 1 is not yet available to developers as a direct download from Apple, and as such, there aren’t yet any release notes.
The second beta of iOS 5.1 came a month ago, and gave developers the ability to delete individual Photo Stream pictures. In current, public versions of iOS, users cannot delete individual Photo Stream pictures, and must turn off the Photo Stream feature entirely if they do not want a picture to be stored on Apple’s servers.
iOS 5.1 beta 3 is compatible with the iPhone 4S, iPhone 4, iPhone 3GS, iPad 2, iPad, and third- and fourth-generation iPod touch.
The first beta of iOS 5.1 was provided to developers in late November. It included references to a next-generation iPhone, labeled “iPhone5,1,” as well as third-generation iPad models, “iPad3,2″ and “iPad3,3.”
If you’ve received the new beta and have any feedback to offer, let us know what you think in the comments.
Per GigaOM and a 109-page thread on the Apple Support Communites forum, the problem cropped up when the iPhone 4S was launched in November 2011 only to remain unfixed when iOS 5.0.1 was released a month later to deal with battery life complaints, and a look at the new build of an update seeded to developers shows that the audio issues will likely remain unresolved.
The issue was first identified when a number of Apple Community forum members began to complain that the audio on their iPhone 4S was intermittently failing when placing calls, forcing them to hang up and dial again. Interestingly, recipients on the other end were unaffected and could reportedly hear the iPhone user who originated the call.
The reports are fairly widespread as the Apple forum thread alone is still very active and now has well over 1,600 replies. Some are reporting a 1 in 10 audio failure rate, while others are seeing multiple back-to-back calls experiencing the problem.
It is unclear what is to blame for the audio failure, and although most calls go through without a problem, some users have reported the issue becoming bad enough that they needed to reboot their device.
Some forum members posit that the iOS software is to blame as the problem is not exclusive to the 4S and has been seen on previous generation iPhone 4 models running iOS 5. Others suggest the issue arises from new hardware in the 4S and its inability to communicate with carriers’ networks.
Affected users were hoping that the issue would be resolved when iOS 5.0.1 was released, though it seems that the problem remains. The newest build of the iOS, now in the hands of developers, also reportedly doesn’t address the situation.
Although no conclusive solution has been found for “Audiogate,” as some forum members have taken to calling it, workarounds have been found and include using a bluetooth headset, placing the call through Siri and completing a full restore of handset software.
Apple has yet to make any official statement regarding the matter.
Stay tuned for additional details as they become available.
You know all those nifty profits Apple seems to be making from the App Store? Nintendo might want some of it for itself.
Quickly coming on the heels of talk of a full Wii U app store is a rumor late Monday of Nintendo actively courting iOS developers. The gaming giant was said by a developer talking to Forget the Box to be offering “assistance” porting apps for Apple’s platform to the Wii U. The titles would by necessity played on the controller’s 6.2-inch touchscreen.
Per Forget the Box, Nintendo may also be dipping into e-reading on its mobile devices for the first time, the source said. It would make e-reading catalog with books, comics, magazines, and other periodicals. The aim would be to let owners read even when the TV is occupied, since the ultra-wideband wireless controller would let users treat the Wii U controller as a tablet while within range.
To stand out, Nintendo would bring some of its own content into the fray. Every issue of Nintendo Power ever released would be available, as well as its Players Guides and manuals for Virtual Console games. Titles would be available on both the Wii U and the 3DS, presumably taking advantage of the 3DS’ second screen for extra reading space.
All of this remains a rumor, but combined with talk of an app store point to Nintendo hoping to get away from its reputation solely as a child-oriented game system developer. Both Microsoft and Sony have made their systems media hubs with access to several or more music and video services and, in Microsoft’s case, an revenue losses to Apple from those using their iPads and iPods both for gaming and for apps.
Stay tuned for additional details as they become available.
Sometimes Apple can pin things down from their end.
Per The Unofficial Apple Weblog, a problem with iOS alarms breaking on January 1st or the 2nd appears to been solved by Apple, at least in part. In 2011 the glitch caused some iOS devices to stay silent despite alarms being toggled on in the Clock app. Most iOS 5 devices have been working normally in 2012.
Still vulnerable though are devices running iOS 4.2.1. The gap is important mainly because v4.2.1 is last version of iOS supported by the iPhone 3G and the second-generation iPod touch. Those devices will likely never have fully-functional alarms, since Apple has never retroactively updated iOS, unlike OS X.
Stay tuned for additional details and if you’ve seen this bug on your end, please let us know.
Per AppleInsider, hackers have developed a workaround that enables full-screen versions of iOS apps for the iPad to run on a jailbroken Apple TV device.
Steve Troughton-Smith and a developer known as “TheMudkip” published over the weekend photos and video of the hack, dubbed MobileX, for Apple’s set-top box.
“MobileX is a window manager for iOS that replaces springboard with the added bonus of letting iPhone and iPad apps run on the Apple TV,” Troughton-Smith said in the video, adding that “any apps just run and scale up to the 720p resolution adequately.”
The hack appears to be in its early stages and has yet to be released to the public. In order to run the utility, the developers first performed the “Seas0nPass” jailbreak on the Apple TV. Apple has warned in the past that the jailbreak process, which allows users to run unauthorized code and apps on iOS, may void a device’s warranty.
Given that the Apple TV doesn’t include a full-featured input method such as a touchscreen, the pair used a combination of Virtual Network Computing (VNC), Secure Shell (SSH) and the Apple Remote to control the device. According to them, MobileX features a built-in menu that allows users to “quit apps, launch Safari, connect to Wi-Fi or show multiple apps side by side” from the Apple Remote.
Troughton-Smith demoed the iPad version of the FaceBook app and claimed that any of Apple’s own apps, such as Safari, Maps and YouTube also work well. VNC did, however, cause some sluggishness in some of the apps, though Troughton-Smith noted that a direct input method such as a remote or a mouse or keyboard would make performance “much smoother.”
Rumors of an AppleTV model that would allow access to the App Store have swirled for years, but developers appear to have taken matters into their own hands.
“If Apple isn’t going to give us a way to make real AppleTV apps, then I guess we’ll have to make one ourselves,” Troughton-Smith wrote in the video’s description on YouTube.
Apple released the latest version of the Apple TV in September 2010. The $99 set-top box runs on the company’s A4 processor and is a fourth the size of the first generation Apple TV.
The hack comes even as speculation on an upcoming Apple television set has heightened considerably. The release of late co-founder Steve Jobs’ biography set off a flurry of rumors after revealing that Jobs believed he had “cracked” the secret for a connected TV interface. Since then, reports have suggested that an Apple television will run on custom-built chips similar to those powering the iPhone and iPad and may come in three sizes.
Take a gander at the video and please let us know what you think in the comments:
Per MacNN, LogMeIn Ignition, a US$30 iOS app that allowed users to fully access and control unlimited numbers of Macs and Windows machines from their mobile device, has effectively been superceded by a new, free app simply called LogMeIn from the same company. However, Ignition users will now be automatically upgraded to the feature set of LogMeIn Pro, as well as enjoying a new HD streaming audio and video feature that is set to debut in early 2012.
The two programs allow remote access and full use of available Macs and PCs over Wi-Fi or 3G over an encrypted (AES 256-bit) connection, running applications and viewing documents just as though they were sitting in front of the target machines. Current LogMeIn Ignition customers will receive an upgraded version with the same name that now offers all the features of LogMeIn Pro, including support for Wake-On-LAN and AirPrint printing, My Cloud Bank cloud storage integration to allow moving files between iOS devices (also works with third-party cloud services such as Dropbox and Google Docs), and HD remote control and streaming video and audio to the iOS device from Windows machines (streaming from Mac machines will arrive early next year).
The price for LogMeIn Ignition has been raised from US$30 to US$100 in accordance with its increased abilities, though existing users will be upgraded without charge. LogMeIn Pro is also available as a US$40 per year in-app purchase from within LogMeIn. Users can make their Mac or Windows machines available by simply installing LogMeIn Free on their target computers. LogMeIn Ignition users (new and existing) will get the same features as the subscription upgrade, but without the subscription.
LogMeIn requires iOS 3.0 or later to install and run.
Stay tuned for additional details as they become available.
Per Electronista, Google on Wednesday quietly rolled an update to its Google Voice app for iOS with a major help to Sprint users. The app now lets iPhone owners on Sprint take full advantage of Google Voice integration on the network. All Google Voice calls on Sprint now get relayed to the native phone component and make it even more a part of Google’s service.
The app catches up to the Android version on any US carrier through support for multi-recipient text messaging that now auto-completes contacts. Messaging now gets a long-expected multi-line text field that tracks characters to avoid splitting messages. Dialing gets another boost through support for single-tap copying and pasting.
The app requires iOS 3.0 or later to install and run.
If you’ve tried the new version and have any feedback to offer, please let us know.
Per Engadget, after a few days of not being able to download or buy apps directly on the devices due to a recent App Store update that rendered such basic features unusable, Apple has now returned things back to working order. The site has confirmed that a first-generation iPod touch running iOS 3.1.3, as have a number of iPhone and iPod touch users on the official Apple support forums, have returned to being able to grab App Store updates. As with the bug in the first place, there’s no actual software update involved here and everything should be back to normal as soon as you open the App Store on your device.
Internal fixes…gotta love ‘em.
If you’ve seen this bug or fix on your end, please let us know in the comments.
Facebook is proudly introducing its new Timeline feature across both its web site and assorted apps and the iOS variant has just arrived. Per Engadget, version 4.1 of the Facebook app has just been released and is available for both the iPhone and iPad.
You will need to have already activated the timeline function on the web-based original, but downloading the latest version will also grant access to your friend lists and subscriptions. The update also boasts assorted performance boosts and more easily-viewed photos.
Facebook 4.1 requires iOS 4.0 or later to install and run. If you’ve tried the new version and have any feedback, please let us know in the comments.