Rumor: Apple to release Mac OS X 10.6.5, iTunes 10.1 on Wednesday, launch iOS 4.2 on Friday

Posted by:
Date: Wednesday, November 10th, 2010, 03:20
Category: Rumor, Software

applelogo_silver

It’s the rumors that keep life interesting, especially when you’re hankering for significant new software updates.

Per MacStories, Apple is slated to launch Mac OS X 10.6.5 and iTunes 10.1 on Wednesday, November 10th, and iOS 4.2 for iPhone and iPad on Friday, November 12th, according to a new rumor.

Citing an inside source at AT&T, MacStories reported Tuesday that iOS 4.2 will be released on Friday at 10 a.m. The update, which will mark the debut of iOS 4 on the iPad, will require iTunes 10.1 to be installed.

iOS 4.2 will bring AirPrint and AirPlay to the iPhone, iPod touch and iPad, allowing users to wirelessly print and stream music and video to connected devices. Mac users need Mac OS X 10.6.5 to share a printer with an iOS device, while Windows users will access a printer through iTunes 10.1.

iOS 4.2 was released to developers as a golden master on Nov. 1. That status implies that the software is finalized and will be identical to the eventual public release.

The software update will bring folders and multitasking to the iPad, along with other features iPhone and iPod touch users have enjoyed since the launch of iOS 4 this past summer. iPhone owners will also gain the ability to have custom text message tones with the latest version of iOS.

A new beta of Mac OS X 10.6.5, Apple’s forthcoming software and maintenance update for Snow Leopard, was issued to developers on Monday. That software is believed to be near-final, as Apple has already been seeding Mac OS X 10.6.6 betas to developers as well.

Stay tuned for additional details as they become available.

Tests demonstrate much-improved performance of iOS 4.2 on iPhone 3G handset

Posted by:
Date: Tuesday, November 9th, 2010, 06:59
Category: iPhone, News, Software

For those of you hanging onto an iPhone 3G and hoping for something good to come out of the new iOS, there may be some good news in store.

Per TiPb, a recent series of tests has shown that the iPhone 3G’s performance is much improved under iOS 4.2:



According to the tests, entering text into Apple’s Notes app was acceptably snappy. Browsing the Web was also noticeably improved, especially scrolling and load times (over Wi-Fi). Some pinch-and-zoom was a bit laggy, but definitely worlds better than iOS 4.0 on a 3G.

Apple was recently hit with a class action lawsuit from California iPhone 3G user Bianca Wofford, who claims that Apple “…knowingly and intentionally released what it called a system software ‘upgrade’ that, in fact, made hundreds of thousands of the Third Generation iPhones (sic) that were exclusively tethered to AT&T data plans ‘useless’ for their intended purpose.”

iOS 4.2 is expected to be released this month with some media outlets citing the launch date as early as today.

New tests yield additional battery life in absence of Adobe Flash

Posted by:
Date: Friday, November 5th, 2010, 04:40
Category: MacBook Air, News, Software

mba2

It’s had a good run.

Hell, it’s had a great run.

Still, Apple has ceased bundling Adobe Flash on its new Macs, ostensibly so users could obtain the latest, secure version themselves with vastly increased battery life seems to be another leading reason for this change.

According to the mighty Ars Technica, the new MacBook Air can last for a full six hours after loading a series of webpages in Safari, but its battery performance drops down to four hours once Adobe Flash is installed and the same sites are loaded.

“Flash-based ads kept the CPU running far more than seemed necessary,” stated the article. Without the Flash plugin installed, websites typically display static ads in place of Flash content, erasing the need for constant processing power demanded by the Flash plugin’s rendering engine.

With Flash ads consuming as much as 33% of the MacBook Air’s battery potential, it’s no wonder why Apple has demonstrated no interest in getting a version of Flash installed on its iPad, iPod touch and iPhone, all of which have much smaller batteries.

This summer, Adobe launched a public relations attack on Apple for failing to support Flash on its iOS devices, nor allowing Adobe to deliver a version of Flash for the iOS platform, nor approving apps for the iOS that were created in Adobe’s Flash Professional application. Apple has backed away from refusing to approve apps created with third party tools, but has shown no interest in getting Flash content to run on its iOS.

When asked for “any updates” on the company’s stance on Flash during its quarterly earnings report, chief executive Steve Jobs quipped, “flash memory? We love flash memory,” before taking the next question.

Apple’s removal of Adobe’s Flash plugin from a default install on the new MacBook Air coincided with the company’s debut of a more conservative new “wireless productivity test” it said was more in line with actual use, and better standardized for accurate comparisons between models. Being able to test the new machine without its battery being taxed by Flash ads certainly helps the company achieve better results.

Microsoft stopped bundling Adobe Flash with the release of Windows Vista in 2007, although its motivation was likely due to the company’s efforts to push its rival Silverlight plugin. However, Windows implements Flash as an ActiveX control, which means users can click on Flash placeholders within a webpage and the Flash plugin will install itself. New Mac users will have to manually download and install Flash from Adobe in order to make it available.

Apple sells far more iOS-based devices (such as the iPhone, iPad and iPod touch) than Macs, and no iOS devices support runtimes for Flash content. That has had a major effect upon advertisers, publishers, website design, and online video broadcasters, who have collectively made monumental shifts away from Flash. This in turn has made Flash playback far less important on the desktop than it was just a year or two ago, although there is still important content tied to Flash.

Apple has removed Flash content from its own website, although it also has supported Adobe’s efforts to add hardware acceleration to the Mac OS X version of Flash, and has approved the Skyfire plugin for iOS’ Mobile Safari, which uses a gateway service to translate Flash videos into HTML5 videos that can play on Apple’s devices.

Stay tuned for additional details as they become available.

PayPal addresses security hole via iPhone app update

Posted by:
Date: Thursday, November 4th, 2010, 05:10
Category: iPhone, News, Software

If you’re in iTunes, this is one more reason to snag the updates for your iOS-based apps…

Per the Wall Street Journal, PayPal has released an update to its popular iPhone app. The fix came into place after the company had become aware of a significant security vulnerability in which the previous version reportedly failed to confirm the authenticity of PayPal’s website, leaving a loophole that could have been exploited to gain unauthorized access to users’ accounts.

Spokeswoman Amanda Pires claims the company verified the vulnerability on Tuesday night and rushed to release an update for the app. The company suggests no users have come forward with reports of fraudulent activity, although any affected users will receive 100% reimbursement.

“To my knowledge it has not affected anybody,” Pires told the Wall Street Journal. “We’ve never had an issue with our app until now.”

The update app, PayPal 3.0.1, is now available as a free download from the App Store.

Apple ends Personal Shopping service for retail store locations

Posted by:
Date: Wednesday, November 3rd, 2010, 04:29
Category: News, retail

applelogo_silver

Apple has brought an end to its Personal Shopping program in its retail stores, removing all mention of the service online and within its Apple Store iOS app.

Per ifoAppleStore, the elimination of Personal Shopping “became effective yesterday and stems from the belief that every customer should receive the same attention and amount of service.”

Originally set up in 2007 as a way for individuals to reserve an appointment with an Apple retail store employee, the company once described the program as “a whole new way to shop at the Apple Store.”

As a free service “where you and a dedicated Mac Specialist explore and test-drive products to find out which ones are best for you,” the program was intended to foster an environment of personal attention within the company’s retail outlets.

“We know the store can be busy, so when you’re ready to talk, Personal Shopping is a way for us to give you our undivided attention.”

However, as stores got busier, the premise of Personal Shopping became more difficult to deliver. At the launch of iPhone 3G in 2008, Apple suspended the program for iPhone-related visits.

“It is critical that all stores follow the same process to ensure every customer has an equal and fair opportunity to purchase a phone,” the company told its store managers.

Since I went out to the Apple Store yesterday during the middle of a weekday and it was basically overrun, there might be something to be said for this.

As always, let us know what you think in the comments.

Apple releases iOS 4.2 golden master build to developer community

Posted by:
Date: Tuesday, November 2nd, 2010, 04:28
Category: iPad, iPhone, iPod, News, Software

Late Monday, Apple released its golden master build of iOS 4.2 for its entire line of iOS-based devices including the iPad, the iPhone and the iPod touch.

Per AppleInsider, the new OS will sport features such as as AirPlay wireless streaming of audio, video and photos to the new Apple TV or other AirPlay-compliant devices and its AirPrint wireless printing architecture, designed to enable users to create hard copies of web pages, emails and photos managed through a new Print Center app.

The new update will also finally bring multitasking features and iOS Folders to the iPad, along with a variety of other features currently only available on the iPhone and iPod touch, such as support for multiple email aliases, a unified inbox, and messages organized by threads in Mail, and the ability to open attachments in third party apps.

New multitasking features will also incorporate the software orientation lock and music playback controls available on the iPhone running iOS 4, which are accessed via swiping to the left from the list of currently running apps. The iPad also presents a brightness control in this section (as depicted below).

The iPad will also lose its hardware toggle assigned to locking the screen orientation; the button will instead work to mute audio, just like the iPhone. This move has generated some controversy because Apple not only refuses to offer customers a choice of how their hardware buttons work, but has also duplicated mute functionality, as the audio down button already works as to rapidly mute audio playback.

The update will also bring Game Center to the iPad, allowing players to invite friends or find new opponents online to play against, as well as track their own achievements and high scores.

Apple has also outlined enhanced enterprise support features in iOS 4.2, including new device management capabilities, the ability to lock down email account settings, and stronger security enhancements.

iOS 4.2 will also include support for more than 30 new languages in keyboards and dictionaries, including Arabic, Greek and Hebrew.

It also strengthens accessibility features including support for navigating VoiceOver using a wireless keyboard and a wide range of refreshable braille output displays in more than 25 languages. On the iPad, larger text options up to 56 point fonts can also be specified for use in Contacts, Mail, Messages and Notes.

Other major changes include support for Google’s revised YouTube voting, a direct link to launching a FaceTime video call from within the SMS messages interface, and new CoreMIDI music APIs for music-related apps.

Stay tuned for additional details as they become available.

Multitasking/running apps may help deplete batteries on iOS-based devices

Posted by:
Date: Friday, October 29th, 2010, 04:26
Category: iPad, iPhone, iPod Touch, News

When Apple released the iOS 4 update, people noted significantly lower battery life on a number of iOS devices. In troubleshooting the problem, it became apparent that Wi-Fi usage was in large responsible for draining the battery, and initially the recommendations were to disable Wi-Fi features.

Per CNET, users may find the device losing battery power if you keep multiple applications open when you put the device to sleep.

MacFixIt reader R.T. Taylor wrote in with a little clarification on the issue:
“Each programmer is responsible for turning on or off multitasking. And evidently they are not paying attention to that tiny detail. That is how you can have a multitasking job running in the background for a flashlight app.

To see what is running in the background, press the home key twice. You will see up to four background apps in the bottom of the display, scroll right to see what else is running. Mine had about 50 apps running.”

Having multiple applications running at the same time will obviously drain the battery to a greater extent when the device is in use, but when the device is in sleep mode, the applications should be suspended; however, people have found that quitting them all before putting the device to sleep seems to solve the low-battery-life problem.

It is possible that even though the applications are suspended, their being active when the device is put to sleep may prevent some hardware components such as the Wi-Fi adapter from being put to sleep at the same time. This may result in items like the Wi-Fi adapter staying active during sleep, and may also be a reason why when people specifically turn off Wi-Fi before sleep, that the battery level no longer drains rapidly.

Most people run applications and then press the home button to quit them and run alternative applications, but this does not fully quit the application. Instead, if you want to fully quit an application, press and hold it until the icon jiggles, and then press the X and the full application process will shut down.

As always, the peanut gallery is open for business and let us know what’s on your mind.

Apple releases Mac OS X 10.6.5 build 10H562 to developer community for testing

Posted by:
Date: Friday, October 22nd, 2010, 06:16
Category: News, Software

snowleopard

Late Thursday, Apple released a new beta for its forthcoming Mac OS X 10.6.5 update. The new build, labeled “10H562″ was released to developers late Thursday as a 616MB delta update. According to the release notes, there are no known issues. With new builds coming steadily for several months now, the update is expected to arrive in advance of the November release of iOS 4.2.

Per AppleInsider, the seed note accompanying the build specifies Printing as a “Focus Area.” 10.6.5 will work with iOS devices running iOS 4.2 to enable the new AirPrint wireless printing functionality. 10.6.4, the last update to Mac OS X 10.6, came in June with fixes to Adobe Creative Suite 3 issues and a resolution for unresponsive keyboards and trackpads.

Stay tuned for additional details as we get it and if you’ve gotten your mitts on the new build for testing, let us know.

Apple posts over $20 billion in sales, $4.31 billion profit for fourth quarter

Posted by:
Date: Tuesday, October 19th, 2010, 06:56
Category: Finance, News

applelogo_silver

Apple on Monday reported a “great fiscal quarter,” citing a quarterly profit of US$4.31 billion, compared to US$2.53 billion for the same period last year. Over the quarter, Apple recored US$20.34 billion in revenue, an increase of nearly 67 percent from the year-ago quarter’s sales figure of US$12.21 billion.

Apple’s earnings of US$4.64 per diluted share handily beat estimates by Wall Street analysts who were expecting the company to report earnings of US$4.06 a share on $18.86 billion in revenue for September quarter.

“We still have a few surprises left for the remainder of the calendar year,” said CEO Steve Jobs in a statement accompanying the earnings. Apple has scheduled a press event for this Wednesday where the company is expected to focus on the Mac.

Per Macworld, Apple executive Peter Oppenheimer credited record iPhone sales, enthusiasm for the iPad, and a new quarterly sales record for Mac sales as the drivers behind Apple’s strong quarterly performance. In particular, Apple sold 4.19 million iPads during the first full quarter of sales for the tablet; all told, the company sold 7.5 million iPads during its 2010 fiscal year.

For the fiscal fourth quarter, Apple recorded US$2.8 billion in sales of iPads and related accessories, with the iPad accounting for US$2.7 billion of that figure. That translates to an average selling price of around US$645 for the tablet, Oppenheimer said.

iPad sales may disappoint some analysts, who were expecting Apple to sell close to 5 million tablets. One of the issues may be with inventory—Apple says it has three-to-four weeks worth of channel inventory, which is below its target range of four-to-six weeks. The company plans to expand its iPad distribution efforts, adding retailers like Verizon, Walmart, Target, and AT&T into the mix as well as launching in additional countries.

As for the iPhone, Apple managed to sell 14.1 million units during the quarter. This marks a 91% increase over the 7.4 million phones sold during the year-ago quarter and a new quarterly record for smartphone sales for the company.

For the 2010 fiscal year, Apple sold 40 million phones, a 93 percent jump over 2009. During September, the company says it passed the 125 million mark for cumulative iOS sales of its iPhone, iPad, and iPod touch offerings.

Apple also saw a record quarter for its Mac business. The company sold 3.89 million computers, up 27% from its year-ago sales. Fourth-quarter Mac sales topped the previous high-water mark of 3.47 million mark set during the June quarter. Year-over-year sales growth was more than double the growth rate projected for the overall PC market by research firm IDC, according to Oppenheimer.

Notebooks continue to drive Mac sales, with portable products, accounting for 71% of the Macs sold during the September quarter. However, sales of desktops rose nearly 28% to a little more than 1 million units, on the strength of the company’s iMac and Mac Pro updates over the summer.

Despite the largely positive news, the iPod segment continues to shrink, with Apple selling 9.05 million music players during the quarter (an 11% drop from last year’s figures). Apple updated its iPod line in September, though the company usually sees the fruits of those efforts during the holiday quarter.

While iPod sales growth stalled throughout 2010, Apple opted to focus on the positive Monday. It noted that the iPod’s share of the MP3 player market in the U.S. continues to top 70% according to research firm NPD’s figures. And Apple says its music player gained market share internationally from the year-ago quarter. The company also reported that its iTune Store brought in more than US$1 billion in revenue for the September quarter.

Apple CEO Steve Jobs took a minute during the conference call to comment on the company’s “hobby” product, the Apple TV, announcing that it had moved more than 250,000 units since the device went on sale. That’s the first time the company has ever revealed sales information for the device, which has gone through a number of iterations since its original introduction in 2007. Jobs confirmed that Apple had moved to an all-streaming model for content for the device, which will allow streaming of media from iOS devices in November when Apple ships iOS 4.2.

Apple’s retail segment had what Oppenheimer called a “record-breaking quarter,” with revenue rising 75% to US$3.57 billion. Apple sold 874,000 Macs through its retail arm, an increase of 30% from the year-ago quarter. The company sales that half of the Macs sold through its brick-and-mortar outlets continue to be to customers who are new to the platform.

Apple ended the fourth quarter with 317 stores, 84 of which were outside the U.S. The company opened 24 new stores during the quarter, with 16 of those opening outside of U.S. borders. In fact, with new store openings in Spain, Apple now has retail outlets in 11 countries.

The company also stated that it plans to open 40 to 50 stores during the coming fiscal year, with half of those slated for outside the U.S. The company also plans to start renovating several of its U.S. stores during 2011.

Monday’s earnings report closes the book on Apple’s 2010 fiscal year, which saw the company record US$65.2 billion in sales, a 52% increase from the US$42.9 billion in revenue recorded in 2009. Apple turned a US$14 billion profit in 2010, an increase of 72% from the previous year.

“The September quarter was the culmination of a monumental year for Apple,” Oppenheimer said.

Apple launches updated MobileMe calendar, removes membership requirements

Posted by:
Date: Friday, October 15th, 2010, 05:14
Category: News, Software

Apple announced Thursday that its new web-based calendar application for MobileMe subscribers has officially exited the beta stages and is now available to all members.

Users looking to become new calendar members simply need to sign in to me.com/calendar, click “Upgrade now” in the lower left corner of the Calendar web application, and follow the instructions. Current members who’ve been using the Calendar since it was a beta product don’t need to do anything.

Per AppleInsider, Apple has stated the new MobileMe Calendar was designed to integrate more fluently with the built-in calendar app on iPhones, iPads, and iPod touches by always keeping it in sync with a Mac or PC. New events or changes are automatically pushed to iOS 4 devices so the calendar stays up to date. Users who schedule a meeting on their iOS devices will also see that meeting pushed everywhere too.

The new version also makes it easier for users to share calendars with one or more MobileMe members to keep everyone on the same page. For example, users can create a shared calendar called “Family” for weekend activities, then allow family members to edit events, and then receive email notifications informing them of those changes.


Another new features lets users share a read-only public calendar, which Apple says is ideal for publishing an events calendar such as a child’s sports team schedule. Once set up, a link to view the calendar can be sent to other team members for viewing on their iPhone, iPad, iPod touch, Mac, or PC.


Users can also invite guests to an event by adding their email address to the event (they don’t have to be a MobileMe member) and guests will get an invitation email they can respond to directly by clicking a link. The event then automatically updates, making it easy to track RSVPs right in the calendar.

These features tie into new web application at me.com with redesigned day, week, and month views, as well as a new list view to make scanning events easier.

Apple says the new web application works best with the Safari 5, Firefox 3.6, and Internet Explorer 8 web browsers. Compatibility with iPhone or iPod touch requires iOS 4.1, while iPad users must be running either version 3.2 or 4.2 (due this November). Mac users must have Mac OS X 10.6.4 or later installed and PC users will need MobileMe Control Panel version 1.6.3 and Outlook 2007 or 2010.

If you’ve tried the new calendar and have any feedback to offer, let us know.