If you’re a Blender fan, you’re going to like this.
Over on its developer blog, the Blender team outlined early plans on Monday to bring the 3D creation suite to the iPad Pro as a native application. It didn’t stop there, the team also suggesting that the app could make an appearance on other devices, like the Microsoft Surface, Huawei MatePad, and Wacom MovinkPad.
The first version will focus on sculpting and basic object manipulation, with hopes of bringing tools like the Grease Pencil and storyboarding later.
The current mockups present a single-window workflow that highlights screen real esate and quick access to tools via floating UI elements and contextual overlays. Menus are collapsed by default, and the usual Tool Settings header has been replaced with floating panels tailored to pen input.
The team also cited a long-term goal of bringing a fully native experience to touch-first platforms, complete with multi-touch gestures, AirDrop, and iCloud support on iOS, and new input handling features.
Blender says a live tech demo will be shown at SIGGRAPH 2025 in Vancouver, with follow-up discussions and design workshops planned for Blender HQ and the Blender Conference later in 2025. The company also encourages developers with experience in tablet and iOS design to reach out.
The project is still in very early-stage plans, and Blender did not offer a timeline for public release as to the native app.
Stay tuned for additional details as they become available.
Via AppleInsider and code.blender.org




