Tag: rendering

  • Apple releases second public apology regarding iOS 6 Maps app issues

    Once again…this is awkward.

    Per AppleInsider, Apple on Friday published an open letter to customers on behalf of CEO Tim Cook, who formally apologized for Apple’s new Maps in iOS 6 and “the frustration this has caused our customers.”

    Cook vowed that his company is “doing everything we can to make Maps better.” In the meantime, he said, users can download third-party mapping tools from the App Store such as Bing, MapQuest or Waze, or use Web-based options like Google Maps or Nokia’s product.

    The comments from Cook also corroborate a recent report that indicated Apple’s switch to its own mapping solution in iOS 6 was driven primarily by the company’s interest in providing turn-by-turn directions. Under its previous agreement with Google Maps, voice-guided navigation was not available in the iOS Maps application.

    “We launched Maps initially with the first version of iOS,” Cook wrote. “As time progressed, we wanted to provide our customers with even better Maps including features such as turn-by-turn directions, voice integration, Flyover and vector-based maps. In order to do this, we had to create a new version of Maps from the ground up.”

    Upon its debut with iOS 6, Apple’s new Maps application was met with a flood of criticism from users who complained of incorrect positioning data, poor routing and Flyover rendering issues. Apple’s new mapping solution is generally seen as inferior to the product it replaced, which was powered by Google Maps.

    Friday’s letter by Cook is the second time Apple has commented publicly on the Maps controversy. The company first issued a statement soon after the release of iOS 6 to say it was “working hard” to fix the Maps application, and that the company appreciates customer feedback.

    Apple’s mapping team was said to be “under lockdown,” attempting to quickly fix some of the larger issues with iOS 6 Maps. And the company was also reported to have been luring ex-Google Maps engineers to work on its new application. Apple also began advertising for new positions available for mapping developers on its website.

    One of the most-cited features missed by users with iOS 6 Maps is Google’s Street View functionality. That feature is reportedly coming to the Web-based version of Google Maps within two weeks.

    Cook’s full letter is included below:

    To our customers,

    At Apple, we strive to make world-class products that deliver the best experience possible to our customers. With the launch of our new Maps last week, we fell short on this commitment. We are extremely sorry for the frustration this has caused our customers and we are doing everything we can to make Maps better.

    We launched Maps initially with the first version of iOS. As time progressed, we wanted to provide our customers with even better Maps including features such as turn-by-turn directions, voice integration, Flyover and vector-based maps. In order to do this, we had to create a new version of Maps from the ground up.

    There are already more than 100 million iOS devices using the new Apple Maps, with more and more joining us every day. In just over a week, iOS users with the new Maps have already searched for nearly half a billion locations. The more our customers use our Maps the better it will get and we greatly appreciate all of the feedback we have received from you.

    While we’re improving Maps, you can try alternatives by downloading map apps from the App Store like Bing, MapQuest and Waze, or use Google or Nokia maps by going to their websites and creating an icon on your home screen to their web app.

    Everything we do at Apple is aimed at making our products the best in the world. We know that you expect that from us, and we will keep working non-stop until Maps lives up to the same incredibly high standard.

    Tim Cook
    Apple’s CEO

    Stay tuned for additional details as they become available.

  • Google contract waived for one year while iOS 6 Maps app introduced

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    Well, this is a bit awkward.

    Per the New York Times and The Verge, a report on Tuesday claims Apple had over one year left on its contract with Google Maps when it made the decision to replace the app with a proprietary solution, leaving the internet search giant with little time to develop a standalone version capable of running on iOS 6.

    The newspaper has confirmed with its own sources that Google is indeed building a maps app, however the software will likely not be available for months as the company was “caught off guard” when Apple announced iOS Maps. Google Maps for iOS will possibly be released by the end of the year.

    According to two separate sources familiar with the matter, the decision to replace Google Maps came shortly before Apple’s Worldwide Developers Conference in June, meaning Google had a short window with which to build a new iOS app. The sources go on to say the standalone Google Maps is largely incomplete and will not ship for “several months,” according to the story on The Verge.

    Google Chairman Eric Schmidt said as much in a short interview on Tuesday, revealing that the company has “not done anything yet” in terms of submitting an standalone app to Apple.

    As for Apple’s decision to ditch Google’s mapping service, Schmidt said, “What were we going to do, force them not to change their mind? It’s their call.”

    Apple’s proprietary mapping solution was introduced at WWDC, with iOS chief Scott Forstall touting the app’s turn-by-turn directions, crowd-sourced traffic data, Siri integration and 3D Flyover capabilities. The company was also said to be handling the cartography in house in its bid to replace Google Maps, a bold undertaking given Google’s service has been continuously fine-tuned over the past decade.

    The move to introduce a totally new mapping system with iOS 6 and the new iPhone 5 was reportedly a result of the disparity of features between the Android and iOS versions of Google Maps. One key feature was free turn-by-turn directions, something that Google has been including in its Android OS for years.

    In a bid to upstage Apple’s announcement, Google announced the “next dimension” of Google Maps a few days prior to WWDC. The new feature turned out to be similar to Apple’s Flyover and offers 3D renderings of certain large metropolitan areas.

    When it was released last week alongside iOS 6, Apple’s new iOS Maps met a flood of criticism from users who complained of incorrect positioning data, poor routing and Flyover rendering issues. Perhaps most troubling was the lack of features users had become accustomed to with Google Maps, such as Street View, highly-detailed map data and public transit routes.

    Stay tuned for additional details as they become available.

  • Users Report Window Rendering Bug on MacBooks Under Mac OS X 10.6.X

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    As much as you may like Mac OS X, there may still be some bugs to hash out. Per CNET, several MacBook users have reported experiencing a problem in OS X where the system shows areas of graphics corruption around windows. The corruption appears to be a black area of blocky lines in no particular pattern, and seems to be in the area of the window’s shaded region, moving with the window when it is moved.

    GMA3100GraphicsCorruption

    The behavior seems to be specific for computers that are running Intel GMA X3100 graphics chipsets. It started occurring with Mac OS X 10.6 for some people, though for others the 10.6.1 update spurred the problem, and as of the latest 10.6.2 release this problem has not been addressed. The issue seems to happen most when multimedia files are being played, especially with beta versions of Adobe flash are being used. From user descriptions, the problem seems to stem from a bug waiting to be fixed in the Mac OS X 10.6 operating system.

    Recent reports suggest Apple is working on significantly improving support for more OpenGL 3.0 functions and extensions in OS X 10.6.3, which implies Apple will be updating the graphics drivers in the next update. Hopefully the bug that is causing this problem will be addressed then.

    In the meantime, you can try the following fixes and workarounds:

    – Reset PRAM and SMC.

    – Boot into safe mode and clear caches with OnyX or other maintenance utility.

    – Try a different user account.

    – Try different graphics settings (bit depth, resolution).

    This glitch won’t hurt anything and only affects the MacBook’s rendering of window shadows, which can still be interacted with normally. If you’ve seen this issue on your end and found your own fix or workaround, please let us know.

  • VMWare Cautions Users with ATI Graphics Cards from Installing Mac OS X 10.5.7

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    VMWare, makers of the popular Fusion virtualization software, has officially warned users away from installing Mac OS X 10.5.7 if their Mac uses an ATI graphics card or chip.
    According to VMWare’s blog, the update will break the 3D graphics acceleration feature supported by Fusion.
    “You will likely see issues ranging from slow performance, to incorrect rendering, and even crashes, when you run your 3D applications in a Windows virtual machine on Mac OS X 10.5.7,” reads the blog.
    “Both Apple and ATI are aware of this problem and are working to correct it in a future software update. In the meantime, if you have an ATI graphics card in your Mac and need VMware Fusion’s 3D features to work, we recommend that you do not upgrade to Mac OS X 10.5.7,” the entry concludes.