Apple accepts Library of Congress decision on jailbreaking, still warns of possible warranty violations

Posted by:
Date: Tuesday, July 27th, 2010, 05:17
Category: iPhone, Legal, News, Software

After years of debate and posturing from both sides, the verdict is in. Per Electronista, the library of Congress has legally sanctioned jailbreaking iOS-based applications under the Digital Millennium Copyright Act, thereby allowing non-Apple-approved applications to be run on devices such as the iPhone. While Apple didn’t contest the legality itself, the company stated that jailbreaking would still break the warranty by going beyond what Apple can support. It also stressed that it saw the experience as hurting the experience for some by taking away the speed and reliability they may have expected.

“Apple’s goal has always been to insure that our customers have a great experience with their iPhone,” commented an Apple spokeswoman. “And we know that jailbreaking can severely degrade the experience.”

The representative wouldn’t directly confront the question of whether Apple would try to sue anyone who would sell jailbreaking tools, but she emphasized Apple’s history and that it hadn’t done so before.

Monday’s Library ruling doesn’t require that Apple or other companies must allow third-party apps in their code but also prevents these firms from legally challenging any jailbreak developed for the purposes of running an app or for unlocking access to other customers. It’s unclear whether the new exemptions would allow commercial development of jailbreaking apps; such software would be designed for a profit, but it it would still be used for individual purposes in most cases.

Stay tuned for additional details as they become available.

Rumor that Apple may charge iPad owners for iOS 4 upgrade debunked

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Date: Tuesday, July 20th, 2010, 04:05
Category: iPad, iPhone, iPod Touch, News, Software

A circulating rumor that Apple may charge users to upgrade the iPad to iOS 4 this fall is specifically contradicted by Apple’s own licensing agreement, which states that the next major software update will be free to iPad owners.

Citing “top secret plans” from an anonymous source, Stuff.tv reported on Tuesday that Apple currently plans to charge iPad owners for the software upgrade. The source did not provide a price, but the U.K.-based magazine suggested it would be around £5.

The source reportedly told the magazine that the plans to charge are “definite.” It reached out to Apple for a comment, and the Cupertino, Calif., company responded that it doesn’t comment on rumors or speculation.

However, the company’s iPad licensing agreements specifically state that the “next major iPad OS software release” will be free for hardware owners, casting some doubt on the rumor. Releases beyond that, however, may come with a charge.

“For example, if your iPad originally shipped with iPad 3.x software, Apple would provide you with any iPad OS software updates it might release up to and including the iPad 4.x software release,” the licensing agreement reads. “Such updates and releases may not necessarily include all of the new software features that Apple releases for newer iPad models.”

While it wouldn’t be unprecedented for Apple to charge for an upgrade, as previous software releases came with a fee for iPod touch users, due to an accounting issue, Apple eventually did away with that fee, as the iOS 4 upgrade is free for iPod touch owners.

Stay tuned for additional details as they become available.

Game Review: Predators™

Posted by:
Date: Monday, July 19th, 2010, 11:41
Category: Fun, Game, News, Review, Software

The Predators game for iPhone, iPod Touch, and iPad is a direct tie-in with the recently released Predators movie by Robert Rodriquez (directed by Nimrod Antal) distributed by Chillingo for Fox Mobile. I haven’t seen the movie yet but I’ve been told it’s good fun and the game seems to do it’s job of getting me a little more jazzed to see it. Unlike a lot of game-movie tie-ins, this game actually has some solid play value.

One of the things appreciated about this game is that is it a Universal app, meaning the same app plays on all three “i” devices. An issue that bugs me a little is games that require you to buy a completely new app in order to play it in full resolution on the iPad. I understand that developers have to make money, and that they do have to do some extra work, but it just feels wrong to have to pay a second, higher price for a game I already paid for. I wish they would just work out a system to upgrade to a Universal app for the difference of the two. On a side note, I had a problem with the game on my iPad crashing on launch, but rebooting the iPad seems to have fixed it so far.

Off my soap box, and onto the action.

In this game, you are playing the role of the Predator which is a nice switch up. This is probably because he has all the cool gadgets. The first several “missions” teach you the essentials of mauling and beheading humans for trophies. There are also in-play tutorials for learning to use the gadgets like the wrist knives, shoulder cannon, and the cloaking device. Later, you also get other abilities like thermal vision. I really liked how the tutorials played out so you can get used to using just one weapon or combo attack, rather than just being thrown into a melee and having to figure it out.

The game isn’t strictly a shoot ‘em up either. In some scenarios, you get more points for stalking your prey in cloaked mode, and killing humans undetected. There are also human “boss” characters which represent the main characters from the film such as Royce who is played by Adrian Brody in the film. These guys are harder to beat. I haven’t gotten too far in the game, but so far the terrain has just been your basic jungle with some different environmental factors like darkness or rain (with makes you more visible in cloaked mode). I’ve been through about seven levels and it hasn’t gotten boring yet, so I hope it just keep getting better.

The game stays very true to the Predator feel and mythos. Even the crosshair for the shoulder cannon works like it did in the movie and you can shoot people behind you. The graphics can be a bit gruesome if you are worried about younger audiences. There is lots of blood and your Predator very clearly rips people in half and pulls their head off with a nice, wet, ripping sound. Obviously the graphics are very good and optimized for the iPhone 4 and iPad, and the sounds are quite good as well; probably taken directly from the movies. You will also be happy to know that the game is compatible with iOS 4′s backgrounding, so you can leave in the middle of a mission and come back in the same spot and continue. There is also a pause menu too, until the iPad gets iOS 4.

I liked the iPad version the best, but mainly because the controls cover less screen than the iPhone version. Menus are slightly different for the iPad, but the gameplay is identical to the iPhone/iPod Touch version. I liked that none of the combos were too complicated. I find that annoying about some console games because you end up concentrating too much on how many buttons to push instead of the game. The controls are pretty good and straightforward. There is a “joystick” on the left and action buttons on the right. There are also toggles for things like night vision, weapons, and cloaking. It isn’t a problem for me, but I’d like to see more games give people the option of flipping the controls. The only problems I had were the ones inherent in a touch-based system; when the action gets fast, you tend to slide your fingers off the controls and can’t center again without looking away form the action. Perhaps I have more trouble with this than most people, but I can’t really fault the game for this.

Lastly, the game uses the Crystal gaming network. The frustration I have with all the game networking systems could be a whole post in itself. I’m waiting to see how Apple’s Game Center changes things. Developers naturally have investments in tying themselves to particular systems, but I wish you could choose which system to use for each game instead of being forced to use the one the developer picks.

I highly recommend this game. If you like action games, shooters, and anything to do with Predators, this game is a steal at $2.99.

BMW announces support for iOS 4 “iPod Out” API for upcoming car models

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Date: Tuesday, July 13th, 2010, 06:06
Category: iPhone, iPod, News

When the “iPod Out” API was mentioned at Apple’s iOS 4 preview event back in April, no one really knew what it was. Still, this didn’t stop BMW Group from mentioning that it had integrated iPod Out into its newest BMW and Mini vehicle entertainment systems.

Per Macworld, the iPod Out API allows car manufacturers to integrate the iPod Classic OS look and controls into a vehicle’s on-board entertainment system. Owners of future BMW and Mini models will be able to control their iPod or iPhone fully from the car’s interface controls. In addition, users will have access to their device’s Genius feature and be able to make custom playlists.

In its statement, BMW announced that “future vehicles equipped with this technology will be able to adapt more quickly to the software lifecycles of iPod touch and iPhone.”

BMW Group hasn’t outlined any specific timeline for integration, but notes that support will be coming to future BMW models using BMW ConnectedDrive and Mini models using Mini Connected. Customers who wish to use the iPod Out feature in new BMW Group cars need to have an iPhone or iPod touch running iOS 4.0 or later.

Stay tuned for additional details as they become available.

Apple releases iTunes 9.2 update

Posted by:
Date: Wednesday, June 16th, 2010, 13:26
Category: News, Software

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On Wednesday, Apple released iTunes 9.2, the latest version of its multimedia/jukebox application for Mac OS X. The new version, a 102 megabyte download, offers the following fixes and changes:

- Sync with iPhone 4 to enjoy your favorite music, movies, TV shows, books and more on-the-go.
- Sync and read books with iPhone or iPod touch with iOS 4 and iBooks 1.1.
- Organize and sync PDF documents as books. Read PDFs with iBooks 1.1 on iPad and any iPhone or iPod touch with iOS 4.
- Organize your apps on your iOS 4 home screens into folders using iTunes.
- Faster back-ups while syncing an iPhone or iPod touch with iOS 4.
- Album artwork improvements make artwork appear more quickly when exploring your library.

iTunes 9.2 is available via Mac OS X’s Software Update feature and requires Mac OS X 10.4 or later to install and run.

E3 2010: Here We Go

Posted by:
Date: Monday, June 14th, 2010, 05:34
Category: Announcement

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Ladies and gents, I’ll be flying to Los Angeles tonight to cover E3 2010 for the next several days following up on games coming to the Mac, iPhone, iPad, iPod touch, where developers think OnLive might be going, what’s in the works with iOS 4.0, etc.

But mainly I’ll be in Los Angeles. Which is part of California. Which, according to my D.C.-accustomed brain, is due to fall into the ocean, catch fire, explode or be attacked by giant monsters.

All of these things may in fact occur simultaneously while I’m there.

Before my flight leaves, I’m taking requests as to what you want me to look into, what questions you want me to ask and who you’d like me to hit up with your questions.

So, just shoot me a line here and I’ll do everything I can while I’m out there to make sure I cover your topic to the fullest extent possible.

In the meantime, I proudly present what can only be described as the most ill-conceived computer/privacy protection accessory ever created:


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QuickerTek releases Apple Juicz external battery for iPad

Posted by:
Date: Thursday, June 10th, 2010, 10:31
Category: Accessory, iPad, News

Accessory maker QuickerTek has announced a new line of external batteries via its
Apple Juicz for iPad. The unit, a 9400mAh lithium polymer battery is claimed to be rated for over 2000 charge cycles with the web site claiming that the battery pack adds an additional 20 hours of usage time for the iPad with each charge.

The pack features advanced safety circuitry with failsafe protection, temperature and charge/discharge controls and automatic cell balancing. Per iPodNN, the Apple Juicz can fully recharge an iPad in three hours, while a second USB port can charge a second device such as an iPhone or iPod touch. It can power any USB-chargeable device, but has special circuitry guaranteeing compatibility with Apple’s range of products.

The battery is housed in a machined aluminum case with an anodized finish. The design also integrates a 10-LED gauge that allows users to quickly view the remaining battery power.

The Juicz for iPad is now shipping for US$250 and includes a year’s warranty with parts and labor.

Apple renames “iPhone OS 4″ to “iOS 4″, ships gold master candidate

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Date: Tuesday, June 8th, 2010, 03:27
Category: News, Software

As Jason mentioned on the podcast last night, Apple has officially changed the name of the long-anticipated iPhone OS 4.0 to “iOS 4″. The new operating system, which currently powers iPhones, iPads and iPod touch devices, will be available for free on June 21st.

Per AppleInsider, iOS 4 it will be a free update for eligible iPod touch users (iOS 4 is not available for the first-generation device) when the operating system arrives on June 21st.

After asking attendees to turn off their laptops and portable Wi-Fi hotspots in order to get a working connection during yesterday’s keynote, Jobs demonstrated the ability of the iOS to run Pandora in the background to stream Internet radio.

Jobs also showed off the unified inbox in the phone’s Mail application, as well as threaded messages.

The chief executive also put applications into automatically created folders, as had been revealed in the initial unveiling of the new operating system. Folders can be renamed, and they can also be placed in the dock.

iOS 4 also adds support for Microsoft Bing for search, although Google will remain the default option. Jobs touted that Bing uses HTML5 for its mobile search results.

The golden master candidate of iOS 4 is available for developers beginning immediately.

Rumor: Next-gen iPod Touch to include camera, video posted

Posted by:
Date: Thursday, May 20th, 2010, 06:17
Category: iPod Touch, Rumor

You’ve got to admit, the Vietnamese are good at getting their hands on information that’s supposed to be outside of the public sphere.

Per Macworld UK, the guys at Tinhte.com have discovered that the next-generation iPod touch may ship with a two megapixel camera and no flash.



The posted video shows the device with the code “DVT-11″ written on the back of the unit. It’s been suggested that the iPod touch is an early design verification test unit in the evolution of product testing as the device’s serial number identifies a late 2009 third generation iPod touch.

Apple purchased of chip maker Intrinsity confirmed

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Date: Wednesday, April 28th, 2010, 03:32
Category: News, Processors

Late Tuesday, the New York Times confirmed a rumor that Apple had purchased Intrinsity, a privately owned ARM chip design firm.

Citing “people familiar with the deal,” the report also included an estimated US$121 million purchase price, provided by Tom R. Halfill, an analyst with Microprocessor Report.

Apple spokesman Steve Dowling indirectly confirmed the purchase, stating that the the hardware maker “buys smaller technology companies from time to time.” However, he added that Apple does not reveal “purpose or plans” with any acquisition.

Sources close to the story also confirmed to the Times that Intrinsity helped to design the custom A4 processor found in the recently released iPad. Weeks ago, one analyst suggested that only Intrinsity could have delivered the A4 processor with its snappy 1GHz clock speed. The Cortex-A8 reference design on which the A4 is based can only be clocked up to 650MHz.

In early April, rumors first surfaced that Apple purchased Intrinsity to help build the A4 chip. Evidence to support the acquisition surfaced when a number of Intrinsity employees changed their company status on LinkedIn to Apple on the first of the month.

The purchase follows similar acquisitions and in 2008, Apple also bought fabless chip designer P.A. Semi for US$278 million in 2008.

Apple also bought a 3% stake in 2008 in Imagination Technologies, maker of the PowerVR mobile graphics chip found in the company’s mobile devices, including the iPhone. Last year, Apple bumped its share to 9.5%. In addition to partnering with Apple, Imagination also competes with ARM Holdings, which makes the reference designs for chips that power the iPhone, iPod touch and iPad.