Boxee posts job listing for iPhone/iPad/Android OS development position

Posted by:
Date: Friday, April 16th, 2010, 03:30
Category: iPad, iPhone, News

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Speaking of job listings, a new listing at media company Boxee has confirmed the firm’s plans to enter into mobile apps. Per Electronista, the startup is hoping to begin work with a Lead iPhone and iPad App Developer that would bring the company’s media front end to Apple’s handhelds. It also dropped a hint that an Android version is next, as the new hire’s experience with Google’s mobile OS would be “a plus.”

Differences between the mobile version and the large-screen versions didn’t show up in the posting, but it would likely handle much of the same media sharing. This could include streaming media from computers on the local network as well as accessing Internet-specific features while away from home.

Stay tuned for additional details as they become available.

Apple releases firmware updates for 27″ iMacs

Posted by:
Date: Thursday, April 15th, 2010, 04:12
Category: iMac, News, Software

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Apple’s in one of its update-o-rama sprees again and late Wednesday, the company released firmware updates for its popular 27″ iMac line.

The first update, the 27″ iMac SMC Firmware Update 1.0, a 397 kilobyte download, fixes Target Display Mode compatibility issues on 27″ iMac computers.

The second update, the 27″ EFI FW Update 1.0, a 2.0 megabyte download, addresses the newer Intel Core i5 and i7 iMacs and fixes the following issues:

– Resolves an issue that sometimes caused high processor utilization while playing audio through the headphone output mini-jack.

– Resolves an issue that prevented the display backlight from turning on after powering on the iMac.

Both updates can be located, downloaded and installed via Mac OS X’s Software Update feature and require Mac OS X 10.5 or later to install and run.

If you’ve tried the updates and noticed any differences, please let us know.

Apple releases Security Update 2010-003 for Mac OS X 10.5, 10.6 operating systems

Posted by:
Date: Thursday, April 15th, 2010, 04:40
Category: security, Software

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Following up on a slew of recent software updates, Apple released Security Update 2010-003 on Wednesday. The update, which varies in size between 6.2 and 208 megabytes depending on the version used and fixes assorted security holes described here.

The update, as usual, can be located, snagged and installed Mac OS X’s Software Update feature.

Security Update 2010-003 requires Mac OS X 10.5 or later to install and run.

If you’ve installed the update and noticed any changes, let us know.

Apple releases Mac OS X 10.6.3 v1.1 Supplemental Update to address stability problems

Posted by:
Date: Wednesday, April 14th, 2010, 03:59
Category: News, Software

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This was strange but it’s worth snagging.

On Tuesday, Apple released stability fixes for the client and server versions of its Mac OS X 10.6.3 operating systems via its Mac OS X 10.6.3 v1.1 Supplemental Update. The update, which can be found here, is intended for users who have updated to Mac OS X 10.6.3 directly from Mac OS X 10.6 using the recently issued Mac OS X Update Combined 10.6.3 for Snow Leopard. Users who updated from either Mac OS X 10.6.1 or 10.6.2 to 10.6.3 do not need to install this update.

Per Macworld, the update includes many of the same improvements in Mac OS X 10.6.3, such as updates to QuickTime X, OpenGL-based apps, coloring messages in Mail, and printing reliability. It also addresses issues with opening files with some special characters in Rosetta apps, color problems with HD content in iMovie, recurring events in iCal when connected to an Exchange server, and it improves performance of Logic Pro 9 and Main Stage 2 under 64-bit mode.

The Mac OS X 10.6.3 v1.1 update is available from Apple’s support download site as a 785MB combo updater; there’s also a 897MB combo update for Mac OS X Server 10.6.3 v1.1.

As always, if you’ve tried the update and noticed any significant changes (for better or for worse), feel free to hurl your two cents in.

Apple releases MacBook Pro Software Update 1.3 for mid-2010 models

Posted by:
Date: Wednesday, April 14th, 2010, 03:41
Category: MacBook Pro, News, Software

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On Tuesday (literally the same day the company released its updated MacBook Pro notebooks), Apple released Software Update 1.3 for the mid-2010 MacBook Pro notebooks. The update, a 258.3 megabyte download, is recommended for all 15-inch and 17-inch MacBook Pro mid 2010 models and contains improvements for graphics stability for high-performance video and gaming applications as well as various bug fixes.

The update requires Mac OS X 10.6.3 or later to install and run and is available for free.

If you’ve tried the fix and noticed any changes, please let us know.

Apple approves Opera Mini Web Browser for iPhone

Posted by:
Date: Tuesday, April 13th, 2010, 06:21
Category: iPhone, News, Software

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I’m calling this either a casual miracle or something that eventually had to happen.

Per Opera’s web blog, “Opera today announced its popular mobile browser, Opera Mini, has been approved for iPhone and iPod touch on the App Store. Opera Mini will be available in less than 24 hours, market by market, as a free download.”

It’s here, it’s pretty speedy and it opens up a lot of doors for developers. Download it here, take a gander and let us know what you think.

Jobs denies future upgrades for original iPhone

Posted by:
Date: Tuesday, April 13th, 2010, 04:56
Category: iPhone, News

You’ve got to hand it to Steve Jobs: he’s getting to the point pretty quickly these days.

Per iLounge, Apple CEO Steve Jobs has replied to a customer’s e-amil with the statement that the original iPhone won’t be supported by future software updates.

In the exchange, Twitter user Ven000m asked Jobs in a tweet if Apple would be “supporting/updating” the original iPhone in the future, to which the regularly terse Jobs replied, “sorry, no.” Apple made no mention of the original iPhone or the first-generation iPod touch during its iPhone OS 4.0 special event last week, where it announced that the new multitasking features would be limited to the iPhone 3GS and third-generation iPod touch, with the iPhone 3G receiving a stripped down upgrade

Jobs would later offer comments during a Q & A session that suggested the company was ceasing support for its oldest iPhone OS devices.

On the plus side, the newer handsets are fairly awesome and will look great with the torches and pitchforks you’ll be holding as you stand outside 1 Infinite Loop…

Adobe formally announces Creative Suite 5, will ship in 30 days

Posted by:
Date: Monday, April 12th, 2010, 04:00
Category: News, Software

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Software giant Adobe formally announced the release of its Creative Suite 5 product on Monday. The software, per AppleInsider, features integration with online content and digital marketing measurement. For the first time, Creative Suite 5 products include access to Omniture technologies, to capture, store and analyze information generated by Web sites and other sources. The suite also includes a brand new component, Flash Catalyst, joins the Creative Suite, which allows users to design interactive content without writing code and improve the collaborative process between designer and developer.

Creative Suite 5, which is due to to ship within the next 30 days, also enables the creation of content and applications for Flash Player 10.1 and Adobe AIR 2.

This release line-up includes the following Creative Suite 5 editions:
Adobe Creative Suite 5 Master Collection (US$2599)
Adobe Creative Suite 5 Design Premium (US$1899)
Adobe Creative Suite 5 Design Standard (US$1299)
Adobe Creative Suite 5 Web Premium (US$1799)
Adobe Creative Suite 5 Production Premium (US$1699)

Included with the various suite editions are 15 point products, associated technologies and integration with new Adobe CS Live services: (CS Live online services are complimentary for a limited time.):

Photoshop CS5
Illustrator CS5
InDesign CS5
Acrobat 9 Pro
Flash Catalyst CS5
Flash Professional CS5
Flash Builder 4
Dreamweaver CS5
Fireworks CS5
Contribute CS5
Adobe Premiere Pro CS5
After Effects CS5
Encore CS5
Soundbooth CS5
Adobe OnLocation CS5
Adobe Bridge CS5
Adobe Device Central CS5
Adobe Dynamic Link
Comparison Tool

Among the suites major new features are:
Truer Edge technology in Photoshop CS5 Extended offers improved edge detecting technology and masking results in less time. Photoshop CS5 Extended also lets users remove an image element and immediately replace the missing pixels with Content-Aware Fill.

InDesign CS5 powers the transition to digital publishing with new interactive documents and enhanced eReader device support.

Native 64-bit support in Photoshop, Adobe Premiere Pro and After Effects enables customers to work more fluidly on high resolution projects.

New Text Layout Framework in Flash Professional CS5 provides professional-level typography capabilities with functions like kerning, ligatures, tracking, leading, threaded text block and multiple columns.

New stroke options in Illustrator CS5 allow users to create strokes of variable widths and precisely adjust the width at any point along the stroke.

The NVIDIA GPU accelerated Adobe Mercury Playback Engine allows Adobe Premiere Pro CS5 users to open projects faster, refine effects-rich HD sequences in real time and play back complex projects without rendering.

The new Roto Brush tool in After Effects helps users save time by isolating moving foreground elements in a fraction of the normal time.

Dreamweaver CS5 now supports popular content management systems Drupal, Joomla! and WordPress, allowing designers to get accurate views of dynamic Web content from within Dreamweaver.

Adobe CS Live:
Adobe Creative Suite 5 Design Premium also integrates with new Adobe CS Live, a set of five online services that accelerate key aspects of the creative workflow and enable designers to focus on creating their best work. CS Live online services are complimentary for a limited time and currently include:

Adobe BrowserLab, a tool for testing Web site content across different browsers and operating systems.

Adobe CS Review, which enables online design reviews directly from within Creative Suite 5 applications.

Access to Acrobat.com services, such as Adobe ConnectNow Web conferencing, to enhance discussion and information exchange with colleagues and clients around the globe.

Adobe Story, a collaborative script writing tool that improves production and post-production workflows in CS5 Production Premium.

SiteCatalyst NetAverages from Omniture, which provides Web usage data that helps reduce the guesswork early in the creative process when designing for Web and mobile.

Pricing and Availability:
Adobe Creative Suite 5 and its associated point products are scheduled to ship within 30 days, with availability through Adobe Authorized Resellers, the Adobe Store and Adobe Direct Sales. At 11:00 am ET (8:00 am PT) today, Adobe will offer a live streaming preview of CS5 through its website.

Review: Flick Fishing HD

Posted by:
Date: Monday, April 12th, 2010, 04:38
Category: iPhone, Review, Software

Those kooky game guys from Manhattan N.Y., Freeverse, released four apps for iPad just in time for the April 3rd debut. Two apps, Warpgate and CastleCraft, are exclusively for iPad. The other two are popular iPhone/Pod touch favorites, NBA Hotshot HD and Flick Fishing HD. I got to play with Flick Fishing HD just minutes after my iPad arrived via UPS.

Flick Fishing has become a very popular angling game at the iTunes App Store. First developed for the iPhone, the game features real motion casting. The new HD edition for the iPad includes all the extras from the iPhone version including the Fishing Pro pack and a MegaGuide. Freeverse has done a nice job with the game’s graphics and music. It’s obvious Flick Fishing HD has been tailored for iPad and it looks – and sounds – spectacular

Don’t know a Plaice from a Pike? Don’t worry, Flick Fishing HD has lots of help while you fish. Tap the game’s colorful icon and you’re presented with four options on an animated background – New Game, Help & Options, Photo Album and Village Shop. Select New Game and you’ll see three game play modes: Go Fishing, Tournament (play against other fishermen locally), and Fish Net (play with others over the internet). Chose your location to fish from a map, flick the iPad and start fishing. The game prompts you to complete the task at hand while you are serenaded with Carribean-style Island music. Somebody hand me a cold beer!

The experienced fisherman can plunge right in and select a challenging location, select the desired bait from their tackle box and cast away. Actually Flick Fishing offers many challenges and you can really get into the tournaments and Fish Net gameplay modes. The MegaGuide, included free with Flick Fishing HD, goes in to the details of the Island, suggesting different bait for each variety of fish, explaining the various locations and even some cheats if you like. Since the game is continually expanded with new content you can look forward to some exciting playtime.

If I had to pick nits with Freeverse I’d ask for more variety to the music – the steel drums get boring after a while. Thankfully you can turn off the music when you tire of it. And I’d like to have a way to search the MegaGuide. As great as the graphics are on this game I found a minor flaw – a few stray pixels were wandering around at the bottom of my iPad’s screen.

Flick Fishing HD is an graphically-rich and entertaining game for the iPad. For US$2.99 you really can’t afford to pass it up.

Flick Fishing HD requires iPhone OS 3.2 or later to install and run.

Source comments on WebKit 2 framework for upcoming browsers

Posted by:
Date: Friday, April 9th, 2010, 04:20
Category: News, Software

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Apple’s been able to pull off a number of cool tricks with its WebKit framework. Per AppleInsider, anew framework for the WebKit open source Web browser layout engine was revealed Thursday, bringing with it a built-in “split process model” that will keep Web content such as JavaScript, HTML and layout in a separate process in browsers such as Apple’s Safari and Mobile Safari.

Patches that comprise the new framework, dubbed “WebKit2,” are due to be released shortly, according to Anders Carlsson, who works on Apple’s Safari browser as well as the open source WebKit engine. In addition to Safari, WebKit also powers the Google Chrome browser, the Android Web browser, and Palm’s WebOS.

“WebKit2 is designed from the ground up to support a split process model, where the web content (JavaScript, HTML, layout, etc) lives in a separate process,” wrote Carlsson. “This model is similar to what Google Chrome offers, with the major difference being that we have built the process split model directly into the framework, allowing other clients to use it.”

In this method, each tab within a browser is “sandboxed,” or existing in its own space. In essence, this means each tab is like its own separate browser. While Chrome currently does this in its own proprietary way in its WebKit-based browser, building the capability into the framework of WebKit2 would allow other WebKit-based browsers such as Safari to employ this same technique.

Documentation accompanying the WebKit2 release noted that one goal for the new framework is to create a stable, non-blocking application programming interface. That would allow an unlimited number of threads to call an API at once, making the browser more flexible. This would be achieved, the documentation said, through a number of techniques listed below:

– Notification style client callbacks (e.g. didFinishLoadForFrame): These inform the embedder that something has happened, but do not give them the chance to do anything about it.
Policy style clients callbacks (e.g. decidePolicyForNavigationAction) These allow the embedder to decide on an action at their leisure, notifying the page through a listener object.

– Policy settings (e.g. WKContextSetCacheModel, WKContextSetPopupPolicy): These allow the embedder to opt into a predefined policy without any callbacks into the UIProcess. These can either be an enumerated set of specific policies, or something more fine-grained, such as a list of strings with wildcards.

– Injected code (e.g. WebBundle): Code can be loaded into the WebProcess for cases where all the other options fail. This can useful when access to the DOM is required. [Planned, but not currently implemented]