O'Grady's PowerPage » Software

RadTech Announces 22 Products Now Available for iPhone

Posted by:
Date: Friday, June 29th, 2007, 10:15
Category: iPhone

On Friday, accessory maker RadTech announced that no less than 22 products – 15 legacy iPod and audio solutions as well as seven iPhone-specific products, were now available for purchase.
The iPhone-specific products include an iPhone version of the company’s ClearCal cases as well as six protective cases from the Gelz line. Where the ClearCal case is concerned, the device acts as a toughened, optically-correct protective film that covers the iPhone’s display screen and uses a specialized silicon adhesive that both hides scratches and abrasions and can be removed and reapplied.
ClearCal is available today and retails for US$9.95.
The Gelz line, available in six colors, are composed of low-tack silicone and function as impact-absorbing devices.
RadTech’s legacy “works with iPhone” products include wall and vehicle chargers, charge and sync cables, line-level audio/video cabling, audio splitters, extension cables, dock port protective inserts, retractable ear buds and in-ear musician’s monitors created by Westone Labs.


Apple to Allow Additional iPhone Purchases on Launch Day

Posted by:
Date: Thursday, June 28th, 2007, 13:52
Category: iPhone

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In a press release issued today, Apple announced that users would be allowed to purchase up to two iPhones (one for themselves and one for a friend) come launch day tomorrow.
The company also declared that iPhone training would be available come Saturday in its retail store locations.
For full details and links, check out Jason O’Grady’s Apple Core blog.
And just out of curiousity, how many of you will be buying an additional iPhone for a friend or loved one?


Apple Releases SuperDrive Firmware Update 2.1

Posted by:
Date: Thursday, June 28th, 2007, 08:57
Category: Software

This has nothing to do with the iPhone, so bear with me here:
On Wednesday, Apple released SuperDrive Firmware Update 2.1, an update which improves the readability of certain CD media on the given MacBook and MacBook Pro laptops:
-MacBook Pro Core Duo (15 -inch 1.83GHz, 2.0GHz, or 2.16GHz)
-MacBook Pro Core 2 Duo (15 -inch 2.16GHz or 2.33GHz)
-MacBook Core Duo (13 -inch 1.83GHz or 2.0GHz)
-MacBook Core 2 Duo (13 -inch 1.83GHz or 2.0GHz)
The update requires Mac OS X 10.4.4 or later to run and is available as a 12 megabyte download. Owners of qualifying MacBook and MacBook Pro laptops can also find the update via Mac OS X’s built-in Software Update feature.
If you’ve tried the new firmware and have either positive or negative feedback about it, let us know.


Apple Releases Pro Application Update 2007-001

Posted by:
Date: Thursday, June 28th, 2007, 08:31
Category: Software

Late Wednesday, Apple released Pro Application Update 2007-001. The update, which accompanies a series of updates released for Final Cut Studio 2, make changes to underlying frameworks and shared components used by the suite’s applications.
The upgrade features the following fixes and improvements:
-Apple ProRes 422: Delivers improved encoding performance for Power Mac G5 computers.
-ProAppsEffects: Delivers filter improvements for Motion 3.0 and Final Cut Pro 6.0 customers.
-PluginManager, FxPlug, ProFX, and FxPlugWrapper: These shared components deliver updates to Effects Support, 3D Support, and Versioning Support.
-Helium.framework: Delivers improvements for SmoothCam. This update is required for customers using Motion 3.0 and Final Cut Pro 6.0.
The Pro Application Update is available here through a simple web form and can also be found via Mac OS X’s Software Update feature provided Final Cut Studio 2 has been installed on your Mac.
Final Cut Studio 2 requires Mac OS X 10.4.9 and retails between US$499 and US$1,299 depending on upgrade pricing.
If you’ve tried the new update and have either positive or negative feedback about it, let us know.


Macworld Posts iPhone First Look

Posted by:
Date: Thursday, June 28th, 2007, 07:05
Category: iPhone

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The staff over at Macworld, compiling every bit of iPhone knowledge they could get their hands on, has posted a seven page first look at Apple’s upcoming handset.
The guide covers an overview, included hardware, upcoming accessories, the device’s interface, customizable settings, service and activation, phone features, music and video features, web browsing, e-mail, SMS, YouTube, maps functions and other features.
While it may not answer every question you have, it’s a good read and puts everything, including product shot close-ups of ports and connectors, out there for you to look over.
Take a look and good kuck if you’re lining up to snag one tomorrow.


Adobe Releases Photoshop Lightroom 1.1 Update

Posted by:
Date: Wednesday, June 27th, 2007, 12:05
Category: Software

Late Tuesday, Adobe released version 1.1 of its Photoshop Lightroom image editing program.
The new version, a 22.5 megabyte download (direct link courtesy of VersionTracker), offers the following fixes and improvements:
-Flexible image management for multi-computer workflows
-Improved Noise Reduction and Sharpening technology
-New camera support
Photoshop Lightroom retails for US$199.00 and is available for a 30 day trial period. The program is coded as a Universal Binary capable of running at native speeds on both PowerPC and Intel-based hardware and requires Mac OS X 10.4.3 or later to run.
If you’ve tried the new version and have feedback about it, let us know.


iPhone Family Plan, Activation Details Released

Posted by:
Date: Wednesday, June 27th, 2007, 08:15
Category: iPhone

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Following up our coverage of the iPhone service plans lately, Apple and AT&T have released details as to the Family Plan as well as activation for the iPhone itself. The guys over at Macworld News got a hold of the additional details to help fill in the blanks:
With regard to the Family Plan, the contract stipulates that the iPhone arrives with one line. Additional lines are US$29.99 per line.
Apple’s iTunes continues to act as a central hub for devices and users will have to register their iPhones through the program. The company has stated that the registration process will take only a few minutes as users choose a service plan, authorize a credit and activate the iPhone. The process requires an Internet connection, iTunes Store account or major credit card, valid Social Security number (AT&T’s requirement), iTunes 7.2, a Mac or PC with a USB port and Mac OS X 10.4.10 or later or Windows XP with Service Pack 2 or later.
Stay tuned for more details as become available.


iPhone Mania

Posted by:
Date: Tuesday, June 26th, 2007, 14:47
Category: iPhone

The carnival comes to town on Friday. Round and round she goes and where she stops, nobody knows. Be certain of just one thing, initial stock will sell out. Come Monday, after all the cotton candy and fireworks are gone, what will the iPhone business look like?
The Good: Industrial design and ease of use. Forget about the touch screen vs. micro keypad debate. The iPhone itself will be a killer gadget and price will not be an obstacle. As an object and a tool, the iPhone will set the bar, just like the iPod.
The Bad: The iPhone could have problems. Apple kinds of problems. Touch screens that don’t work or that crack. Unacceptable battery life. Basically design and quality control issues that come with secrecy or rushed development. Rapid deployment and aggressive damage control is the only way to handle a glitch with a product that has seen this much hype.
The Ugly: AT&T. They were lousy at wireless, I know, I was once a customer. After selling the mobile business to Cingular they have bought back the baby and the bath water and are in the midst of re-branding. Apple did not have the clout to break the mobile phone model that plagues the US market. Supposedly “free” phones linked to two year contracts “locked” to a single provider. Wireless with strings attached. At least the iPhone will not be customized and crippled by AT&T, as are most handsets. If all phones were sold independently and unlocked, the iPhone would be bigger than the iPod. Look to be pushed towards the high end service package at $100/month. It really hinges on AT&T, unless or until another Apple handset becomes available with an alternate service provider.


iPhone Service Plan Details Announced

Posted by:
Date: Tuesday, June 26th, 2007, 09:42
Category: iPhone

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You’re ready for the iPhone.
According to Macworld UK, some of you have already started camping outside the Fifth Avenue Apple Store in New York.
The rest of you might be planning to call in sick on Friday with a newly invented disease that has absolutely nothing do to with wanting to snag an iPhone.
More importantly, Apple and AT&T have revealed the details for the three service plans they’ve created for the iPhone.
According to iLounge, all three plans include unlimited data, Visual Voicemail, 200 SMS text messages, rollover minutes and unlimited mobile-to-mobile calling.
Plan 1 (US$60/month):
-Includes 450 anytime minutes and 5,000 night and weekend minutes.
Plan 2 (US$80/month):
-Includes 900 anytime minutes and unlimited night and weekend minutes.
Plan 3 (US$100/month):
-Includes 1,350 anytime minutes and unlimited night and weekend minutes.
The plans are based on a two-year contract with AT&T and include a one-time US$36 activation fee.
The announcement also mentioned that family plans were also available, but didn’t offer details as to these.
For everyone camping out or eager to snag an iPhone come Friday afternoon, good luck and let us know how it goes.


iPhone, WII Highlight New Sensitivity to Touch

Posted by:
Date: Tuesday, June 26th, 2007, 08:56
Category: iPhone

It’s been a very good year for touch and movement in the latest and greatest tech products.

A trio of technologies – touch screens, accelerometers and force feedback – have been around for a long time, but sort of as the Rodney Dangerfield of the industry. They’ve just never gotten much respect.

Now they’re being hailed for kicking off a new era in personalized computing, one in which you have a more intimate connection with the gadget you’re using. Consumers nowadays are seeking a visceral, physical relationship with their electronic devices.

The Apple iPhone’s use of a touch screen to dial numbers is inspiring other cell phone makers to employ the screens as well. Particularly useful is the concept of “multi-touch,” where the screen can sense touch from multiple fingers.

SiliconValley.com – Takahashi: Giving tech a new feel